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riverview: june test drive meme

Welcome to Riverview's test drive meme! Feel free to dip your toes in on the test drive meme to try out your character in the setting, play out a mission, and get samples for your application at the same time!
● Reserves are currently OPEN.
● Applications open on July 1st.
● Providing all parties are amenable, threads on the test drive meme can count as game canon, as the plot in the prompts presented is game canon.
● TDM threads do not count for Activity Check, but they do count for Activity Bonus Points, so long as all characters involved are accepted into the game.
● Threading on the TDM is intended for prospective new characters, so top-levels should only be posted by players of these characters. Since the events in the TDM are considered game canon, characters currently in the game are free to use the TDM prompts for logs and posts on the regular communities.
Feel free to use the prompts below or create your own scenario. The setting is built to be flexible, so feel free to make things up as you go.
information resources
premise ● arrival ● setting ● ask a question ● calendar ● navigation

Whether you've just arrived in the city or you've been here a while, and you have a sensitivity to the spiritual, magical, multidimensional, or anything else outside the realm of everyday normal, you've probably noticed a distinct uptick in weird feelings, strange nightmares, or daymares - hallucinations of scary things that are lurking just behind you.
You're not the only one who's noticed it.
There are rumors going around that the psychological and spiritual disturbances are due to the emergence or re-emergence of a deity. Some people say that it's something new that's come through the portal with the sharp increase in new arrivals recently, and others say it's simply an ancient spiritual presence or some ancient incorporeal monster that's been somehow awakened. Gramarye, the top-tier magic research center in Riverview Quarantine, has been studying anyone who's felt this presence, and have recently confirmed that whatever it is, it's being fed by all the extra energies and prayers and thoughts as the city's population increases. The one thing everyone agrees on is that, if the expanding community is feeding the entity, then the entity has got to go! Teams are being assembled across the city to travel into the Abandoned City or the forests outside the walls and look for anything like an abandoned temple that can be destroyed or that contains a relic that can be broken or pacified by a ritual. You're looking for something that will solve the problem, or for other evidence of a way to solve it. The mission might be dangerous, though - there are the usual dangers of venturing out into the wilds, but this time, characters may also face booby traps, spectral or physical guardians, and if the entity itself gets awoken? Someone will have to kill it.
The mission is open to multiple teams, multiple deities can be named (both made up or from characters' various canons), and there can be multiple outcomes. If you complete the mission in a TDM thread, and all characters involved are apped and accepted, you can submit the completed mission thread to the exploration page once you are in the game!
The problems the city is having this month are not just ethereal - there's something a little more scientific stirring up trouble. Recently, a large research company in the Quarantine has been trying to develop a monster repellent to provide to explorers who are traveling outside the walls, in hopes of protecting them from attacks. Unfortunately, the containment unit used to store the repellent - which is still in its experimental stages, not even yet tested on animals, let alone people - completely failed, leaking the experimental repellent into the environment around the facility. This facility is close enough to the wall that the repellent has permeated the groundwater and soil in the area and leeched underneath the fences.
Even more unfortunately, the repellent seems to currently have an almost opposite effect on monsters than its intended purpose. It's attracted the attention of a large colony of carnivorous plants that has thrived just outside the wall for decades, living by attacking fellow monsters that are dumb enough to try the fence in that area. Now, instead of going for other monsters, the plants are drawn to the failed repellent and are climbing the walls in search of the source, craving more of it. Residents have been asked to both help clean up the tainted soil by the wall and to fight the carnivorous plants in that area.
The carnivorous plants are in the form of vines ranging from the thickness of a pinkie finger to nearly half a foot thick, that grow incredibly fast, writhing together to form thicker tendrils. The leaves are about a foot wide at their largest and have stingers around the edge that cause a painful rash, and the flowers are large and red or orange, capable of spitting thick globs of acid that can cause burns ranging from very serious (red) to moderate or mild (orange or yellow-orange). They can be defeated especially well with fire, extremely strong pesticides, and edged weapons - vines do not grow back once they've been cut.
The carnivorous plants aren't the only ones feeling the effects of the spilled experimental repellent. Recently, an intrepid team went on a mission after hearing rumors of a type of monster outside the walls that might be able to be tamed and used as valiant steeds. The team was successful and the possible steeds, which turned out to be Chocobos!
So far, the Chocobos have been comfortably in training, learning how to wear saddles and carry people, but once they get a whiff of the repellent in the air, or gotten a taste of it in their water, they kind of go a little off the wall. Or, over the fence, as the case may be. Highly energized and unwilling to listen, Chocobos who have been exposed to the repellent will get free of their pens and start stampeding around the city. Citizens, it's time to team up to tame the wild Chocobos! Let the wark games begin!
The local wildlife aren't the only ones affected by the experimental repellent spill. While at first they didn't think it had any effect on sentients, they're having to start reevaluating that particular theory, because residents are definitely feeling it. Whether they're inhaling it in a gust of wind that smells disturbingly of ozone, or sipping a glass filled from a tap in the area of the spill and tasting something like chlorine, it's getting into residents' systems.
Once ingested or inhaled, the repellent can have two effects on an affected character: an overaffectionate mood, or an anti-social mood. The effects can vary in type, swinging from affectionate to cranky and back again at the drop of a hat, and they can also vary in intensity and manifestation - it all depends on body chemistry, both within an affected character, and in the interactions between two characters. So whether or not your characters liked or disliked each other beforehand, maybe their chemistries are very compatible or not compatible at all, and feelings might be a little...out of the ordinary.
Affectionate moods can range anywhere from a casual 'I love you man' to romantic or even carnal ideation; anti-social ones can range from being nervous around crowds or other people to being outright aggressive with other people. The repellent does not remove inhibitions and characters are able to control themselves. Emotions might be heightened, but these effects should not be used to facilitate things that would normally be completely out of character. Please put content warnings in subject lines.
Whether your character is posting up a silly word game to distract people from the dangerous mission going on, trying to get hold of a friend, or putting out feelers for people to go out into the fray with, the network is going strong.
Alternately, an offer for a free app is popping up on new arrivals' devices - Friendr is a friend-finder and/or dating app. If characters choose to install it, they will fill out a short bio and parameters for what they're looking for, upload a snap of themselves, and then proceed to browse for matches. This is a typical swipe-left-or-right type app.
Friendr base code is by photosynthesis.
The code in the textbox is for the default color scheme, but the Friendr app has a wide variety of themes, so feel free to customize with colors and patterns as you see fit, but do not remove the credit line out of respect for the creator of the code.
Choose your own adventure and do something else in the setting!
Steve Rogers | MCU
prompt ii: monster miscalculation.
prompt v: friendr/network.
vi: wildcard.
i. cackles
so when the call goes out to seek out what the hell was going on in the wild, and a shiny new Steve Rogers volunteers to lead (because that is such a surprise), Tony decides to tag along. incognito (which means in a hoodie with the hood pulled low, armour in stealth mode around him).
it seems simple enough (so Tony knows that it will be anything but), and Tony has to keep himself from humming as they traipse through the jungle to--
a temple.
it is a fucking temple, complete with fog and ominous feeling and everything. good god, would this place just not for once.
by this point, Tony knows that this Steve is far too optimistic for his own good, and when he offers to go a head, Tony laughs and steps up.]
Yeah, how about no. That never ends well okay, never. It's like asking to be turned into an offering. You're going with backup, Steve. And, to add, we are not leaving your sorry ass in that temple, are you insane? What kind of team are you used to back home?
[ he tugs back the hood and gives Steve a pointed stare. he will stand firm on this one, thanks. ]
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super soldiers healed. if the functions still worked in the town, he really needed to check that out to be sure. but a problem for another day.
which meant he would not bother and go forward regardless of whether he healed easily or not.
head jerking over towards the sound of a voice, Steve's eyebrows furrowed. who was the guy? why did he look oddly familiar? the guy clearly knew him. ]
The kind of team that I protected. [ he felt a little offended for the sake of his team. only Tony went directly against anything he ever said and at the moment he didn't have to deal with the guy. it should have made the mission smoother and yet. ]
Can you handle yourself? It'll be dangerous in there and it'll be distracting if I have to keep saving you because of your pride to not be left out here. [ yeah, if only he knew. ]
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ii (have all the starks)
And then the guy speaks. And Tony can't help but go absolutely still for just a heartbeat.
He takes the shot anyway, severing the vine that was wrapped around Steve's leg.]
What, you couldn't just punch it?
( he loves it, mostly. )
Looking up, he offered a solute and a grin. ]
I was trying to negotiate first. Turning over a new leaf. [ He really couldn't help the plant joke, honestly. ]
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( wow, ouch ).
sorry, steve
and sorry, tony.
ah, these idiots
V - un: t.drake-wayne
un: s.rogers
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( ii )
But one can apparently place a boot down on a vine, pull out a field knife ( she'll have to thank Jim Kirk for that gift ) and slash through it. ]
Must have been a truly fascinating conversation, Captain.
[ hands on hips, she stares down at him. ]
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Climbing to his feet, Steve had to refrain from grabbing onto her and never letting go. Peggy Carter. The one who haunted his memories constantly and he couldn't believe she stood like a vision in front of him.
Clearing his throat, he tried to not blush too much. Keep it together, Rogers. ]
It was a little snappy. [ He offered a lopsided smile. ] You -- how are you, Pegs?
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i
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Someone should really check around the temple before we go into it. [ Mostly, she could check around and he would wander in and make sure things were up and up before any of the others decided to have a go. What if stepping inside triggered something? The serum would ensure his survival.
Most likely. ]
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1!
So he squints up at the spooky foggy building, trying to factor that into his own strategic calculations. First factor: this guy here likes to charge on ahead selflessly, doesn't he? Not something Trevor can argue with, he supposes, but the attitude reminds him more of a certain Amazon he knows than anyone else. ]
As long as by first you mean "ten seconds ahead of me." Dunno who you are, guy, but walking into a place like alone? Definitely bad news.
[ Not that Trevor himself is in great shape, all things considered. But he's stubborn too, dammit. ]
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It didn't really matter the era because all battles had the same sort of outcome, didn't they? ]
Have you ever dealt with things like this? [ He gave a raise of his eyebrows, adjusting his axe to grip it with one hand just in case. ] And where are my manners. I should have introduced myself before potentially never being heard from again in some creepy foggy temple. I'm Steve Rogers.
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ii
I doubt very much that they're going to listen. Or even give a damn.
[They certainly don't seem to care about how far they've gone as it is, if they even have the brain capacity to understand. Which he very much doubts.
Damn he suddenly misses Sebastian.]
And it's foolish to wander alone.
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It happened to be a lot of the time. ]
You never know, it's always important to give things a chance before you end them. [ He gave a little shrug of one shoulder. ] Thanks for the assist. Steve Rogers. [ He decided to pointedly ignore the last comment because he wouldn't stop going off alone. ]
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ii
You didn't bring these with you, did you?
[The question might have been a joke. It was hard to tell. He held out a hand in any case, offering to help his new friend to his feet.]
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[ ii ]
Please talk it to death. I want to immortalize the scene.
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✔ un: redwidow
un: s.rogers
un: redwidow
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text to action
v. un: scarlet
Back already, Steve?
un: s.rogers
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v. un: doom
Whether that's a positive or a negative is up to you.]
un: s.rogers
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friendr; un: falconwings
[good thing Steve can't see how hard Sam's rolling his eyes right now]
friendr; un: s.rogers
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Network. sn; Katie cakes
Network. sn; s.rogers
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ii; well hello there!
Which is how he comes to be hiding nearby when an overly aggressive plant decides that it's just not feeling the patriotic love for Cap.
A loud gunshot rings out and the vine around his ankle severs, as Bucky drops into sight and holsters his gun to draw a knife instead. His whole attention is fixed on the plant for now, it's easier that way.]
( hello there, dear!! )
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ii.
[Don't mind him, leaning against a tree, just...watching. What? This isn't his fight. You don't survive the kind of work he does by getting in fights unless they get you involved first.
However, there is a weapon unclaimed, right now, and that's a shame.
Well, it won't be unclaimed for long. He elbows off the tree, to get the axe. ]
Why not give it a good interview, while you're at it? Ask it how it's feeling. [Some small distaste in that word. ]
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ii. late hello :'D
He's in his Cap suit, cowl down (he really doesn't have much of an identity to protect, at least here), and while the vine might be trying to drag Steve along to the plant's maw, it doesn't really get a chance to try a Captain Amerisnack, because a familiar shield bounces off a nearby tree trunk at just the right angle to slice the body of the plant in half.]
We don't negotiate with terrorists, Rogers. [He says as he leaps down to retrieve the shield, and it's clearly a joke even if the tone isn't all that jovial.]
right on time actually!! <3.