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riverview: april test drive meme

Welcome to Riverview's test drive meme! Feel free to dip your toes in on the test drive meme to try out your character in the setting, play out a mission, and get samples for your application at the same time!
● There are currently 25 Character Slots available.
● Applications are currently open and will close on May 7th at 10:00 pm EST.
● Providing all parties are amenable, threads on the test drive meme can count as game canon, as the plot in the prompts presented is game canon.
● TDM threads do not count for Activity Check, but they do count for Activity Bonus Points, so long as all characters involved are accepted into the game.
● Threading on the TDM is intended for prospective new characters, so top-levels should only be posted by players of these characters. Since the events in the TDM are considered game canon, characters currently in the game are free to use the TDM prompts for logs and posts on the regular communities.
Feel free to use the prompts below or create your own scenario. The setting is built to be flexible, so feel free to make things up as you go.
information resources
premise ● arrival ● setting ● ask a question ● calendar ● navigation

For the past month, the flooding in Riverview has been out of control, and the attacks of strange mutated creatures from the swollen river haven't been helping much. While the water level has stabilized over the past couple of weeks, the river is still way, way out of bounds and keeping a large number of people in relief shelters or put up with volunteer families, causing significant damage to riverside properties, homes, and businesses. While residents have done everything they can to try to correct the situation, from machines and tech to magic and appealing to the River Spirits during the yearly Flower Festival River Spirit Procession, nothing has made any real meaningful difference.
On the 20th, almost a month to the day after the river started swelling out of control, anyone looking at the rushing surface of the water will start to see a strange glow just underneath it, and as the day progresses, glowing white tentacles start to rise from the surface of the water. As the tentacles rise from the surface, members of the Perimeter Guard will be setting up a protective barrier around the area to keep civilians back until they figure out what's up with whatever's in the river.
In the meantime, the presence of the glowing thing is driving the last of the nasty giant mutated crocodiles, carnivorous toads, and other monsters out of the river in droves. While the Perimeter Guard is still holding the line, volunteers are being called for to take out the monsters as they exit the river, menacing the rest of the city. Whether your character is a member of the Guard in training, helping keep the civilians safe from the possible new threat in the river, or a volunteer helping take out the fleeing monsters, their help will be more than welcome.
After a few days of study, Gramarye Magic Research's strongest mages have banded together and found a way to communicate with the glowing presence in the deep, using a wide variety of nature-based magicks from different realms. And what have they learned?
The presence is not just one creature, it is many, and they are awakening from a long, long sleep. Possibly almost as long as there have been people on the moon - it's hard to tell, when the creatures 'speak' so slowly. What the mages have managed to get from them is that it is their awakening and movement that's causing the flooding in the river, a combination of blocking up the river's exit through the fences with their bulk and an overflow of elemental water magic that is causing the river to swell with more water than it can hold. The creatures, who call themselves the 'Guardians of the Deep,' are eventually ruled to be completely benign, and their only request is to be helped on their migration to the sea - a trip that they usually take once a year when they are not in hibernation. The problem is that, since their last migration, the river has become a much more dangerous place, plagued by monsters and clogged with rubble from the Abandoned City.
Any resident with nature magic of any kind and who can communicate with the creatures, who is a fighter or member of the Perimeter Guard, or who has abilities that can help to clear the river of any debris or blockages, is invited to aid in the attempt to escort the Guardians of the deep down the river. Once they reach the delta and waterfalls, their path will be clear and they will be free to explore the ocean until they return to the city in late fall.
ETA: In response to a player question, the Guardians look like very large glowy amoebas.
The Guardians of the Deep are slow-speaking and they are also slow-moving. For a period of at least two weeks, they will be making their way from the center of the city down the river with the current, and as they travel, they'll be having a rather...interesting effect on anyone who is sensitive to their influence. This sensitivity is something a character may be aware of through a strong connection with or love of nature or animals, it may be a spiritual or magical sensitivity, it may be an emotional one, or it might simply be something a character is not aware of until they are affected. However, no matter what a character is or where they come from, they may be susceptible to the aura of the Guardians.
And what does that aura do?
Starting on April 20th and intermittently continuing throughout the next month, any characters with a sensitivity (feel free to make one up that affects your character, or have them be immune as per your choice) will lose an important sense. While sight is the most commonly lost sense, others may lose hearing, taste, touch, smell, or other senses unique to their physiology (whether biological, mechanical, or otherwise). The only relief from this loss is for the character to make direct contact with another character - any other character, in any way, as long as there is no clothing, material, or other matter blocking contact. As soon as contact is broken, the loss will return.
The effect can last for as long or short a time as each player wishes, and affect whatever sense is desired. Reprieve from the effect comes with skin-to-skin (or equivalent) contact with another character, and is not limited to just one other character - it doesn't matter who else is being touched, as long as it's someone.
During this year, there's been an influx of people from a dying reality consisting mostly of living plant people, and they've really taken the Flower Festival as a great opportunity to introduce one of their most honored traditions to the people of their new adopted world. The tradition involves sharing various types of flowers with strangers, with each type of flower having a different meaning and effect on both the giver and receiver - the bond of the exchange can spark emotion as well as physical responses that function in a unique way that affects almost everyone that participates, whether animal, plant, or even android.
Some of the flowers have been used up, but a few types still remain. Any characters exchanging the flowers with other characters, whether friends or strangers, will experience emotional/psychological effects, physical effects, or both once the exchange is complete. Effects can last for as short or long a time as the players involved want, and are as follows:
● Baby Blue Eyes - Trust/Healing the Inner Child
Emotional Effect: Either an inexplicable trust in the person the flower was exchanged with, or a generalized paranoia.
Physical Effect: De-aging. Characters can become a younger version of themselves, physically, mentally, or both. Whether or not their normal selves are of age, de-aged characters may not participate in adult prompts unless they're de-aged to something above 18.
● Rose - Friendship/Beauty
Emotional Effect: Openness and a desire to make new friends, or excessive competitiveness.
Physical Effect: A temporary glamor that makes both participants in the exchange appear as the most beautiful possible version of themselves, and improves their charisma.
● Valerian: - Relaxation/Heart-Opening
Emotional Effect: A near-complete erasure of anxiety and stress, or a dramatic inexplicable increase in it.
Physical Effect: Forced honesty. Both affected characters become incapable of lying. Whether they're compelled to blurt the truth or if they can keep their mouths shut or talk around the truth is up to player discretion.
[Flower meanings used in this prompt come from this site.]
Whether your character is posting up a silly word game, trying to get hold of a friend, or putting out feelers for people to go out into the fray with, the network is going strong.
Alternately, an offer for a free app is popping up on new arrivals' devices - Friendr is a friend-finder and/or dating app. If characters choose to install it, they will fill out a short bio and parameters for what they're looking for, upload a snap of themselves, and then proceed to browse for matches. This is a typical swipe-left-or-right type app.
Friendr base code is by photosynthesis.
The code in the textbox is for the default color scheme, but the Friendr app has a wide variety of themes, so feel free to customize with colors and patterns as you see fit, but do not remove the credit line out of respect for the creator of the code.
Use the wildcard prompt to choose your own adventure and do whatever else you like in the setting!
Aloth Corfiser | Pillars of Eternity
[Ending up in a situation where he has no idea what he's doing isn't new to Aloth and when there's a call for volunteers to help deal with monsters, he jumps at the chance. Well, he doesn't actually jump, that's very unbecoming and really, Iselmyr doesn't need more stories to share with their companions about the one time he let his guard down.
He separates from the other volunteers once they're out taking care of the monsters, grimoire in one hand while his scepter is clenched in the other, looking for creatures that aren't engaged in a fight. After some searching, he does find some and starts to work, grimoire and scepter glowing as the sky glitters around the creatures and distracts them as large writhing things that could be could be called tentacles burst from the ground and grab them with a firm grip and crush them.]
v. network
[There's a burst of static before there's the sound of somewhere busy fills the feed and someone close by clearing their throat.]
I'm looking for some assistance in helping stop a fight. It seems a...misunderstanding happened.
[Another voice speaks up, similar but with a rougher speech and accent from the first.]
Aye, nobody here can take a joke. They're as bad as ye, lad.
[There's some light coughing before the first voice starts speaking again.]
Please ignore that. Any assistance would be appreciated. Any.
[He might sound a little desperate at the end there.]
v.
[Listen, when someone says 'ignore that,' that's usually a sign that ignoring it is the last thing you should do.]
Or should I ask, what did you do?
no subject
I can assure you that I've done absolutely nothing to cause their ire. My, um, companion, so to speak, might have insinuated something about their mothers.
no subject
Uh huh. It sounds to me like that's just fair, then.
[But she's also listening to see just how much of a fight she can hear in the background. A little scuffle is one thing, but a full-scale beatdown is something else.]
no subject
[A second voice chimes in and it sounds like the first voice, but now Scottish and slightly more feminine?]
You're just afraid of havin' a little fun, lad.
[Thankfully there's not really sounds of a fight beyond what sounds like someone punching something solid like a wall or a particularly thick book.]
no subject
['Minding his own business' huh? Pidge isn't so sure about that one... but then again, probably best to put a stop to any fights anyway, just because.]
Where are you? If I'm nearby, I'll come help.
v. audio; un: pc.grant
What do you need and where are you?
no subject
[The tone he says that with makes it sound like he's not so much worried about his own safety with the request.]
I... appear to be at some sort of drinking establishment. I'm not sure how I--I mean, which way I took.
[There's a moment where he quietly thinks, ignoring the threats being thrown at him from a distance and afterwards, the second voice from before chimes in.]
I'll handle this one. Lad had his nose buried in his spellybook, dinnae even conne where I was taking him.
[And she's just going to give him their exact location since it seems Aloth doesn't know.]
no subject
Right, I'm on my way. Hold tight.
no subject
[From his tone, it sounds like he's pretty sure that trouble is going to happen soon.
But it is easy to see Aloth at the bar, even surrounded as he is and being about a head shorter than the average human male, with his comically large pointed ears and leather armor that makes him look like he just stepped out of some sort of fantasy novel.]
--And I'm saying that I've never said anything of the sort.
no subject
You the one that called?
[Peter's gotten used to a certain amount of strangeness in his life even before he ended up here, so the fantasy elf doesn't really earn more than a single blink.]
no subject
Yes, that'd be me! If you could, um--
[The people surrounding him seem to be backing off now that there's a cop here, but Aloth's body language changes to something more aggressive as he grins at the group.]
Aye, ye made it just in time, too. Lad was worried he'd have to blast them to keep us safe.
no subject
Let's hope not.
[It's just a little wry, but Peter is really hoping this won't escalate. The others seems to be backing down, anyway, which is generally a good sign. Considering there is only the one of him.]
Did you need something else?
i.
Further inspection would show a person at the front of the crowd,dark armor and a large sword at her side that looks like nothing more than twisted, wrought iron in a mess of painful chaos. Her body sparks and shimmers with dark red energy and it does nothing to help how she blends in with the murky scenery. As she gets closer, she speaks up over the commotion. ]
Look alive! More incoming!
no subject
And you're bringing them to me?!
[ Yer a wizard, lad. Ye can blast 'em all down with your spellywords right quick.
....Thanks, Iselmyr. Loathe as he was to agree with her even silently in his head, she was right and he held grimoire and scepter up to blast a chain of lightning out that started bouncing from one creature to the next, not even a bit of static touching the warrior.]
Next time, I'd appreciate some more warning.
no subject
You handled it well enough, but mayhap I should let them sneak up on you first as a warning?
[ are you saying you don't want a tank??? and although it's nothing so bad as the voice in his head, the woman's words carry with them a lilt of accent different from the norm. Welsh softened into British with time. ]
You well enough to keep going?
no subject
Knowing how things are, the god of cats is probably Eothas.]
Usually, when working with other people, a plan is formed or if all else, shouting what you have planned before you engage in said plan is enough to make whatever creatures we're fighting less likely to kill us.
[There's a long suffering sigh like he's used to this sort of thing and he looks in his grimoire to see what spells he has left.]
I have a handful of spells left that I can use and a rapier if I'm no longer able to cast. I can keep going if you can.
no subject
Aren't you full of surprises? Never heard of a discipline what uses scepters, grimoires and rapiers all at once.
[ She reaches into a pouch hidden in the folds of her armor. ]
While I can appreciate the approach of going big, I've also got some other tricks up my sleeve. Healing wouldn't happen to be part of your impressive repertoire, would it?
no subject
[He watches her for a moment before his focus shifts to around them so they aren't caught off guard by anything lurking nearby.]
Unfortunately, healing is something I can't do. My magic is merely destructive and disruptive.
no subject
[ That said, she's taking his information in stride and from her pouch emerges a purple-ish red gem with some kind of engraving on it. She hardly blinks as she clenches her fist around the gem, and her entire look switches out from a heavily armored warrior to something incredibly more casual: a poncho and tartan pants, blade at one hip and a much larger crystal of some sort, set into a container of metal almost like a gigantic pendant, on the other. ]
We'll compromise on the utility, then. Not that I doubt your power but without someone to take the hits for us we're like as not to go down with only a healer to back us up.
[ She turns, pausing briefly to wipe the larger droplets of rain from her glasses to get a clearer view, and starts heading in the direction of another emergence further down the river. ]
Anyroad, what's a "godlike"?
no subject
Afraid ye will be thought of as mad, everything changing because of me?
Yes, now stop.]
As long as we have some kind of healing, we'll be able to handle a decent amount of creatures.
[And when she starts to head downriver, he goes with her, making sure he's careful to not make a fool of himself running.]
Kith who were touched by the gods at birth and are changed physically because of it. A woman I used to travel with was a godlike of the goddess Hylea and she has the feathers to prove it, though she is not fond of her status as godlike.
[Which is an understatement.]
no subject
[ She catches the flinch, but doesn't comment. It isn't obvious what he's reacting to, and they've more pressing matters besides. If he fights well and they can work together, O'danya is totally willing to let it slide. ]
Then I think I should do much of the holding and healing whilst you strike from afar. When you're no longer able to cast, yell and I may be able to rejuvenate you to a degree.
[ As they get closer to the new group of creatures, however, she pulls her rapier and gem, one in each hand, and they begin to glow with life and the infusion of aether. ]
Are you ready? Any preparations to make?