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riverview: april test drive meme

Welcome to Riverview's test drive meme! Feel free to dip your toes in on the test drive meme to try out your character in the setting, play out a mission, and get samples for your application at the same time!
● There are currently 25 Character Slots available.
● Applications are currently open and will close on May 7th at 10:00 pm EST.
● Providing all parties are amenable, threads on the test drive meme can count as game canon, as the plot in the prompts presented is game canon.
● TDM threads do not count for Activity Check, but they do count for Activity Bonus Points, so long as all characters involved are accepted into the game.
● Threading on the TDM is intended for prospective new characters, so top-levels should only be posted by players of these characters. Since the events in the TDM are considered game canon, characters currently in the game are free to use the TDM prompts for logs and posts on the regular communities.
Feel free to use the prompts below or create your own scenario. The setting is built to be flexible, so feel free to make things up as you go.
information resources
premise ● arrival ● setting ● ask a question ● calendar ● navigation

For the past month, the flooding in Riverview has been out of control, and the attacks of strange mutated creatures from the swollen river haven't been helping much. While the water level has stabilized over the past couple of weeks, the river is still way, way out of bounds and keeping a large number of people in relief shelters or put up with volunteer families, causing significant damage to riverside properties, homes, and businesses. While residents have done everything they can to try to correct the situation, from machines and tech to magic and appealing to the River Spirits during the yearly Flower Festival River Spirit Procession, nothing has made any real meaningful difference.
On the 20th, almost a month to the day after the river started swelling out of control, anyone looking at the rushing surface of the water will start to see a strange glow just underneath it, and as the day progresses, glowing white tentacles start to rise from the surface of the water. As the tentacles rise from the surface, members of the Perimeter Guard will be setting up a protective barrier around the area to keep civilians back until they figure out what's up with whatever's in the river.
In the meantime, the presence of the glowing thing is driving the last of the nasty giant mutated crocodiles, carnivorous toads, and other monsters out of the river in droves. While the Perimeter Guard is still holding the line, volunteers are being called for to take out the monsters as they exit the river, menacing the rest of the city. Whether your character is a member of the Guard in training, helping keep the civilians safe from the possible new threat in the river, or a volunteer helping take out the fleeing monsters, their help will be more than welcome.
After a few days of study, Gramarye Magic Research's strongest mages have banded together and found a way to communicate with the glowing presence in the deep, using a wide variety of nature-based magicks from different realms. And what have they learned?
The presence is not just one creature, it is many, and they are awakening from a long, long sleep. Possibly almost as long as there have been people on the moon - it's hard to tell, when the creatures 'speak' so slowly. What the mages have managed to get from them is that it is their awakening and movement that's causing the flooding in the river, a combination of blocking up the river's exit through the fences with their bulk and an overflow of elemental water magic that is causing the river to swell with more water than it can hold. The creatures, who call themselves the 'Guardians of the Deep,' are eventually ruled to be completely benign, and their only request is to be helped on their migration to the sea - a trip that they usually take once a year when they are not in hibernation. The problem is that, since their last migration, the river has become a much more dangerous place, plagued by monsters and clogged with rubble from the Abandoned City.
Any resident with nature magic of any kind and who can communicate with the creatures, who is a fighter or member of the Perimeter Guard, or who has abilities that can help to clear the river of any debris or blockages, is invited to aid in the attempt to escort the Guardians of the deep down the river. Once they reach the delta and waterfalls, their path will be clear and they will be free to explore the ocean until they return to the city in late fall.
ETA: In response to a player question, the Guardians look like very large glowy amoebas.
The Guardians of the Deep are slow-speaking and they are also slow-moving. For a period of at least two weeks, they will be making their way from the center of the city down the river with the current, and as they travel, they'll be having a rather...interesting effect on anyone who is sensitive to their influence. This sensitivity is something a character may be aware of through a strong connection with or love of nature or animals, it may be a spiritual or magical sensitivity, it may be an emotional one, or it might simply be something a character is not aware of until they are affected. However, no matter what a character is or where they come from, they may be susceptible to the aura of the Guardians.
And what does that aura do?
Starting on April 20th and intermittently continuing throughout the next month, any characters with a sensitivity (feel free to make one up that affects your character, or have them be immune as per your choice) will lose an important sense. While sight is the most commonly lost sense, others may lose hearing, taste, touch, smell, or other senses unique to their physiology (whether biological, mechanical, or otherwise). The only relief from this loss is for the character to make direct contact with another character - any other character, in any way, as long as there is no clothing, material, or other matter blocking contact. As soon as contact is broken, the loss will return.
The effect can last for as long or short a time as each player wishes, and affect whatever sense is desired. Reprieve from the effect comes with skin-to-skin (or equivalent) contact with another character, and is not limited to just one other character - it doesn't matter who else is being touched, as long as it's someone.
During this year, there's been an influx of people from a dying reality consisting mostly of living plant people, and they've really taken the Flower Festival as a great opportunity to introduce one of their most honored traditions to the people of their new adopted world. The tradition involves sharing various types of flowers with strangers, with each type of flower having a different meaning and effect on both the giver and receiver - the bond of the exchange can spark emotion as well as physical responses that function in a unique way that affects almost everyone that participates, whether animal, plant, or even android.
Some of the flowers have been used up, but a few types still remain. Any characters exchanging the flowers with other characters, whether friends or strangers, will experience emotional/psychological effects, physical effects, or both once the exchange is complete. Effects can last for as short or long a time as the players involved want, and are as follows:
● Baby Blue Eyes - Trust/Healing the Inner Child
Emotional Effect: Either an inexplicable trust in the person the flower was exchanged with, or a generalized paranoia.
Physical Effect: De-aging. Characters can become a younger version of themselves, physically, mentally, or both. Whether or not their normal selves are of age, de-aged characters may not participate in adult prompts unless they're de-aged to something above 18.
● Rose - Friendship/Beauty
Emotional Effect: Openness and a desire to make new friends, or excessive competitiveness.
Physical Effect: A temporary glamor that makes both participants in the exchange appear as the most beautiful possible version of themselves, and improves their charisma.
● Valerian: - Relaxation/Heart-Opening
Emotional Effect: A near-complete erasure of anxiety and stress, or a dramatic inexplicable increase in it.
Physical Effect: Forced honesty. Both affected characters become incapable of lying. Whether they're compelled to blurt the truth or if they can keep their mouths shut or talk around the truth is up to player discretion.
[Flower meanings used in this prompt come from this site.]
Whether your character is posting up a silly word game, trying to get hold of a friend, or putting out feelers for people to go out into the fray with, the network is going strong.
Alternately, an offer for a free app is popping up on new arrivals' devices - Friendr is a friend-finder and/or dating app. If characters choose to install it, they will fill out a short bio and parameters for what they're looking for, upload a snap of themselves, and then proceed to browse for matches. This is a typical swipe-left-or-right type app.
Friendr base code is by photosynthesis.
The code in the textbox is for the default color scheme, but the Friendr app has a wide variety of themes, so feel free to customize with colors and patterns as you see fit, but do not remove the credit line out of respect for the creator of the code.
Use the wildcard prompt to choose your own adventure and do whatever else you like in the setting!
Re: elizabeth weir | stargate atlantis
He turns away from the stall where he's looking at flower arrangements and scans the nearby crowd, feeling hope ride his heartbeat up into his throat.
There she is. Carson's relief at seeing Elizabeth is as profound as the hope that it really was her. ]
Elizabeth!
[ He has flowers in his hands, yes, though he's hardly paying attention to which ones at the moment. He's vastly more interested in weaving his way through the crowd (sorry, excuse me, pardon, sorry) to get to her. ]
Elizabeth! Oh, you're a sight for these old eyes.
[ Carson you're 38. ]
welcome to feelings hell it's a box where i type feelings
It's strange, really, how little it can take to make the world drop out from underneath a person. And as she turns sharply towards the sound of his voice in spite of herself, tracks his progress through the crowd with wide eyes, she spares a thought for how... unfair it is that Carson Beckett could ever be used to inspire that feeling. A man as solid and reliable as any of her best and brightest, maybe even a little bit more than most, a man who only ever acted with good intent.
A healer. ]
Carson?
[ (This can't be real, she thinks. The virus, the nanites, somehow reactivating and trying their hand again-- except that he's one of the reasons they were shut down, and beyond all else, that's something that she trusts to stick. Something that she has to trust, needs to trust.)
They mentioned different worlds, different realities, during the orientation. They mentioned their portal plucking people away from different points in space and time, and everything that Atlantis has seen in the past couple of years supported the possibility. She just... hadn't considered the full ramifications until now. The depth of that possibility, assuming anything their presentation offered was the truth. ]
I could say the same thing to you. [ Maybe she shouldn't buy this, any of it, but her breath leaves her in one short burst, catches some spark and lights up, eyes overbright. Because maybe it's real, maybe it could be, and she's always been an optimist at heart.
Carson Beckett, hale and whole and right in front of her. An impossible piece of home where she'd started to expect she wouldn't be finding any for a while yet. She sure feels like she's about 10,000 years old. ] If I knew you were here somewhere, I would have--
[ Elizabeth reaches out to grab his forearm, shakes her head while she tries to find words. There are so many things in play here, so many things she doesn't know. Not just about this place, but about Carson as he stands. About what he might know. If he's even from the same place. More than plenty of reasons to need to hold herself together.
She can't pretend that seeing him right now doesn't lodge something sharp and heavy and complex in her chest. She can't pretend she isn't overjoyed, isn't slightly terrified that this is where the dream dissolves.
She can hold herself together. ]
I don't know, I would have called? I know I don't have a very good track record with calling, but given the circumstances.
[ Yep this is great, very together, she can even make a joke at her own expense. ]
goodbye my heart
Carson's excitement softens into grief, not for himself, but for her. For John, for Rodney. He's in the odd (unenviable, to his mind) position of seeing the effect his death had on those nearest and dearest to him, and he would give anything to spare them even as he knows he wouldn't have made any other choice.
When it comes to his patients, he'll choose their lives over his every time.
Carson draws Elizabeth into a hug, in part to comfort and in part to escape the expression on her face. ]
Aye, it's me. You've no need to hide anything. I already know.
sadgate atlantis
There's no hesitation whatsoever before she wraps her arms around him. She could really use a hug. She could really use this hug in particular. It's tight, unrelenting. Like she's waiting for the floor to fall out again, to blink and wake up and find that it's over. He already knows, might have lived it.
Carson already knows, might have lived it, and because he's Carson he's still reaching out to her. For longer than she'd care to admit, realizing that, Elizabeth verges on the edge of crying. She can feel it, throat aching, eyes burning, the tremble in her jawline.
He doesn't deserve that. Later, maybe. And it's always later. There's so little time to stop and let things hit home, and the waves are always so powerful when they finally do hit.
She wants to say she's sorry, but she doesn't know for what. It wasn't anybody's fault. It wouldn't change what happened, wouldn't change where they are, or that look of realization that crossed his face. Elizabeth tries to steady herself with a breath that's anything but. ]
God, we've missed you. [ Every single person in Atlantis. Every last one. Then, fiercely, for all that it's slightly muffled: ] And I am-- I have always been so proud of you.
[ And she isn't leaving this city without him. However long it takes to get back home. He's coming home, too. Consequences be damned. ]