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riverview: june test drive meme

Welcome to Riverview's test drive meme! Feel free to dip your toes in on the test drive meme to try out your character in the setting, play out a mission, and get samples for your application at the same time!
● Reserves are currently OPEN.
● Applications open on July 1st.
● Providing all parties are amenable, threads on the test drive meme can count as game canon, as the plot in the prompts presented is game canon.
● TDM threads do not count for Activity Check, but they do count for Activity Bonus Points, so long as all characters involved are accepted into the game.
● Threading on the TDM is intended for prospective new characters, so top-levels should only be posted by players of these characters. Since the events in the TDM are considered game canon, characters currently in the game are free to use the TDM prompts for logs and posts on the regular communities.
Feel free to use the prompts below or create your own scenario. The setting is built to be flexible, so feel free to make things up as you go.
information resources
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Whether you've just arrived in the city or you've been here a while, and you have a sensitivity to the spiritual, magical, multidimensional, or anything else outside the realm of everyday normal, you've probably noticed a distinct uptick in weird feelings, strange nightmares, or daymares - hallucinations of scary things that are lurking just behind you.
You're not the only one who's noticed it.
There are rumors going around that the psychological and spiritual disturbances are due to the emergence or re-emergence of a deity. Some people say that it's something new that's come through the portal with the sharp increase in new arrivals recently, and others say it's simply an ancient spiritual presence or some ancient incorporeal monster that's been somehow awakened. Gramarye, the top-tier magic research center in Riverview Quarantine, has been studying anyone who's felt this presence, and have recently confirmed that whatever it is, it's being fed by all the extra energies and prayers and thoughts as the city's population increases. The one thing everyone agrees on is that, if the expanding community is feeding the entity, then the entity has got to go! Teams are being assembled across the city to travel into the Abandoned City or the forests outside the walls and look for anything like an abandoned temple that can be destroyed or that contains a relic that can be broken or pacified by a ritual. You're looking for something that will solve the problem, or for other evidence of a way to solve it. The mission might be dangerous, though - there are the usual dangers of venturing out into the wilds, but this time, characters may also face booby traps, spectral or physical guardians, and if the entity itself gets awoken? Someone will have to kill it.
The mission is open to multiple teams, multiple deities can be named (both made up or from characters' various canons), and there can be multiple outcomes. If you complete the mission in a TDM thread, and all characters involved are apped and accepted, you can submit the completed mission thread to the exploration page once you are in the game!
The problems the city is having this month are not just ethereal - there's something a little more scientific stirring up trouble. Recently, a large research company in the Quarantine has been trying to develop a monster repellent to provide to explorers who are traveling outside the walls, in hopes of protecting them from attacks. Unfortunately, the containment unit used to store the repellent - which is still in its experimental stages, not even yet tested on animals, let alone people - completely failed, leaking the experimental repellent into the environment around the facility. This facility is close enough to the wall that the repellent has permeated the groundwater and soil in the area and leeched underneath the fences.
Even more unfortunately, the repellent seems to currently have an almost opposite effect on monsters than its intended purpose. It's attracted the attention of a large colony of carnivorous plants that has thrived just outside the wall for decades, living by attacking fellow monsters that are dumb enough to try the fence in that area. Now, instead of going for other monsters, the plants are drawn to the failed repellent and are climbing the walls in search of the source, craving more of it. Residents have been asked to both help clean up the tainted soil by the wall and to fight the carnivorous plants in that area.
The carnivorous plants are in the form of vines ranging from the thickness of a pinkie finger to nearly half a foot thick, that grow incredibly fast, writhing together to form thicker tendrils. The leaves are about a foot wide at their largest and have stingers around the edge that cause a painful rash, and the flowers are large and red or orange, capable of spitting thick globs of acid that can cause burns ranging from very serious (red) to moderate or mild (orange or yellow-orange). They can be defeated especially well with fire, extremely strong pesticides, and edged weapons - vines do not grow back once they've been cut.
The carnivorous plants aren't the only ones feeling the effects of the spilled experimental repellent. Recently, an intrepid team went on a mission after hearing rumors of a type of monster outside the walls that might be able to be tamed and used as valiant steeds. The team was successful and the possible steeds, which turned out to be Chocobos!
So far, the Chocobos have been comfortably in training, learning how to wear saddles and carry people, but once they get a whiff of the repellent in the air, or gotten a taste of it in their water, they kind of go a little off the wall. Or, over the fence, as the case may be. Highly energized and unwilling to listen, Chocobos who have been exposed to the repellent will get free of their pens and start stampeding around the city. Citizens, it's time to team up to tame the wild Chocobos! Let the wark games begin!
The local wildlife aren't the only ones affected by the experimental repellent spill. While at first they didn't think it had any effect on sentients, they're having to start reevaluating that particular theory, because residents are definitely feeling it. Whether they're inhaling it in a gust of wind that smells disturbingly of ozone, or sipping a glass filled from a tap in the area of the spill and tasting something like chlorine, it's getting into residents' systems.
Once ingested or inhaled, the repellent can have two effects on an affected character: an overaffectionate mood, or an anti-social mood. The effects can vary in type, swinging from affectionate to cranky and back again at the drop of a hat, and they can also vary in intensity and manifestation - it all depends on body chemistry, both within an affected character, and in the interactions between two characters. So whether or not your characters liked or disliked each other beforehand, maybe their chemistries are very compatible or not compatible at all, and feelings might be a little...out of the ordinary.
Affectionate moods can range anywhere from a casual 'I love you man' to romantic or even carnal ideation; anti-social ones can range from being nervous around crowds or other people to being outright aggressive with other people. The repellent does not remove inhibitions and characters are able to control themselves. Emotions might be heightened, but these effects should not be used to facilitate things that would normally be completely out of character. Please put content warnings in subject lines.
Whether your character is posting up a silly word game to distract people from the dangerous mission going on, trying to get hold of a friend, or putting out feelers for people to go out into the fray with, the network is going strong.
Alternately, an offer for a free app is popping up on new arrivals' devices - Friendr is a friend-finder and/or dating app. If characters choose to install it, they will fill out a short bio and parameters for what they're looking for, upload a snap of themselves, and then proceed to browse for matches. This is a typical swipe-left-or-right type app.
Friendr base code is by photosynthesis.
The code in the textbox is for the default color scheme, but the Friendr app has a wide variety of themes, so feel free to customize with colors and patterns as you see fit, but do not remove the credit line out of respect for the creator of the code.
Choose your own adventure and do something else in the setting!
ii
A guy in armour who isn't winning...
He has these inner rules about getting too near to Avengers, mostly that he shouldn't do it because it usually ends badly and could lead to everything in the perilous state of control he has it in start to crumble. But he can't just hide there in the trees and maybe watch the man die, not when he's trying to be better than that.
So all of a sudden Tony will have backup in the shape of a guy well wrapped up in a black hoodie with gloves, to hide his metal arm and hopefully shield his face from being recognised. He just leaps right into the fray, grabbing one of the vines and slicing through it with a knife from one of his secret weapon pockets. He has a lot of those.]
no subject
Which is about when he catches sight of the guy up in the middle of things. Good thing too, since Tony would like to not accidentally shoot anyone at the moment. And he can put those hints together, especially when he sees the flash of a knife.]
Thanks for the assist. [It's called over as he cuts of a vine trying to aim for the mystery man's head.]
no subject
The vines are a writhing mess, but he thinks that he can see a slightly denser mass of them near the top, which might well contain the brain or heart, or something similar enough to disable or kill it.
The knife goes away and a gun replaces it as he opens fire at that area, hoping Stark will get the message and join in. Between them they should be able to kill it.]
no subject
Though he does lift an eyebrow once the gun comes out, considering how close-range the guy is. He he can trace the trajectory without an issue, and it does seem like a decent place to concentrate fire.
He drops down a little, still staying off the ground, and shifts himself to make sure he's not going to catch the guy in the blast as he puts his hands up and focuses a nice strong repulsor blast right into the same spot.]
no subject
The plant creature writhes desperately, whipping vines out towards them, but it's not prepared for the Iron Man suit and its core very suddenly explodes outwards, splattering them both with a horrible coating of green goop.
Bucky spits sideways to get rid of some that got in his mouth and then turns to start walking away. Maybe he can escape this without Stark ever finding out who he is...!]
no subject
He glances over at the other guy to see how he's managing in time to catch his back as he just...leaves. Huh.]
Who was that mysterious masked man? [He finds himself saying, just loud enough to be heard.]
no subject
Embarrassing.
Especially when the hood of his sweater falls down, making any chance of anonymity pretty shot.]
no subject
Barnes. Of course it is.
Tony just hangs there in mid-air for a long moment, too many thoughts battering through his head for him to catch hold of any one of them. He's angry. He's still angry.
But.]
You alive?
[The tone is flat, but it's at least not actively antagonistic.]
no subject
Yeah.
[He pushes himself up and wipes the goo off his face, no longer in any active hurry to escape now that Stark has seen who he is.]
no subject
But. Tony can't say he's feeling particularly comfortable right now, either.]
You know who I am?
no subject
You're Tony Stark, Iron Man.
[He's done a lot of research. Of all the Avengers, Stark had been the easiest to find information on, it's like the guy has lived in the media eye his whole life.]
no subject
And you're James Barnes. [He manages to refrain from adding the other name. It just seems impolite.] Are we going to have a problem?
no subject
No. Should we?
no subject
No. [At least that much is true. Maybe it's better for everyone if they just move on.
Tony takes a deep breath and settles his shoulders. He's still probably not going to invite the guy out for drinks, but.]
No. We're good.
no subject
[He's going to assume that's what's happened, Tony doesn't seem like the sort of guy to be that interested in museums and the whole history of Steve Rogers and Bucky Barnes.
Maybe even Howard did the telling-- though that's not a thought he wants, it just brings back the memories of what he ended up doing there. So many memories that lead right back to another murder, so much blood on his hands.]