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riverview: june test drive meme

Welcome to Riverview's test drive meme! Feel free to dip your toes in on the test drive meme to try out your character in the setting, play out a mission, and get samples for your application at the same time!
● Reserves are currently OPEN.
● Applications open on July 1st.
● Providing all parties are amenable, threads on the test drive meme can count as game canon, as the plot in the prompts presented is game canon.
● TDM threads do not count for Activity Check, but they do count for Activity Bonus Points, so long as all characters involved are accepted into the game.
● Threading on the TDM is intended for prospective new characters, so top-levels should only be posted by players of these characters. Since the events in the TDM are considered game canon, characters currently in the game are free to use the TDM prompts for logs and posts on the regular communities.
Feel free to use the prompts below or create your own scenario. The setting is built to be flexible, so feel free to make things up as you go.
information resources
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Whether you've just arrived in the city or you've been here a while, and you have a sensitivity to the spiritual, magical, multidimensional, or anything else outside the realm of everyday normal, you've probably noticed a distinct uptick in weird feelings, strange nightmares, or daymares - hallucinations of scary things that are lurking just behind you.
You're not the only one who's noticed it.
There are rumors going around that the psychological and spiritual disturbances are due to the emergence or re-emergence of a deity. Some people say that it's something new that's come through the portal with the sharp increase in new arrivals recently, and others say it's simply an ancient spiritual presence or some ancient incorporeal monster that's been somehow awakened. Gramarye, the top-tier magic research center in Riverview Quarantine, has been studying anyone who's felt this presence, and have recently confirmed that whatever it is, it's being fed by all the extra energies and prayers and thoughts as the city's population increases. The one thing everyone agrees on is that, if the expanding community is feeding the entity, then the entity has got to go! Teams are being assembled across the city to travel into the Abandoned City or the forests outside the walls and look for anything like an abandoned temple that can be destroyed or that contains a relic that can be broken or pacified by a ritual. You're looking for something that will solve the problem, or for other evidence of a way to solve it. The mission might be dangerous, though - there are the usual dangers of venturing out into the wilds, but this time, characters may also face booby traps, spectral or physical guardians, and if the entity itself gets awoken? Someone will have to kill it.
The mission is open to multiple teams, multiple deities can be named (both made up or from characters' various canons), and there can be multiple outcomes. If you complete the mission in a TDM thread, and all characters involved are apped and accepted, you can submit the completed mission thread to the exploration page once you are in the game!
The problems the city is having this month are not just ethereal - there's something a little more scientific stirring up trouble. Recently, a large research company in the Quarantine has been trying to develop a monster repellent to provide to explorers who are traveling outside the walls, in hopes of protecting them from attacks. Unfortunately, the containment unit used to store the repellent - which is still in its experimental stages, not even yet tested on animals, let alone people - completely failed, leaking the experimental repellent into the environment around the facility. This facility is close enough to the wall that the repellent has permeated the groundwater and soil in the area and leeched underneath the fences.
Even more unfortunately, the repellent seems to currently have an almost opposite effect on monsters than its intended purpose. It's attracted the attention of a large colony of carnivorous plants that has thrived just outside the wall for decades, living by attacking fellow monsters that are dumb enough to try the fence in that area. Now, instead of going for other monsters, the plants are drawn to the failed repellent and are climbing the walls in search of the source, craving more of it. Residents have been asked to both help clean up the tainted soil by the wall and to fight the carnivorous plants in that area.
The carnivorous plants are in the form of vines ranging from the thickness of a pinkie finger to nearly half a foot thick, that grow incredibly fast, writhing together to form thicker tendrils. The leaves are about a foot wide at their largest and have stingers around the edge that cause a painful rash, and the flowers are large and red or orange, capable of spitting thick globs of acid that can cause burns ranging from very serious (red) to moderate or mild (orange or yellow-orange). They can be defeated especially well with fire, extremely strong pesticides, and edged weapons - vines do not grow back once they've been cut.
The carnivorous plants aren't the only ones feeling the effects of the spilled experimental repellent. Recently, an intrepid team went on a mission after hearing rumors of a type of monster outside the walls that might be able to be tamed and used as valiant steeds. The team was successful and the possible steeds, which turned out to be Chocobos!
So far, the Chocobos have been comfortably in training, learning how to wear saddles and carry people, but once they get a whiff of the repellent in the air, or gotten a taste of it in their water, they kind of go a little off the wall. Or, over the fence, as the case may be. Highly energized and unwilling to listen, Chocobos who have been exposed to the repellent will get free of their pens and start stampeding around the city. Citizens, it's time to team up to tame the wild Chocobos! Let the wark games begin!
The local wildlife aren't the only ones affected by the experimental repellent spill. While at first they didn't think it had any effect on sentients, they're having to start reevaluating that particular theory, because residents are definitely feeling it. Whether they're inhaling it in a gust of wind that smells disturbingly of ozone, or sipping a glass filled from a tap in the area of the spill and tasting something like chlorine, it's getting into residents' systems.
Once ingested or inhaled, the repellent can have two effects on an affected character: an overaffectionate mood, or an anti-social mood. The effects can vary in type, swinging from affectionate to cranky and back again at the drop of a hat, and they can also vary in intensity and manifestation - it all depends on body chemistry, both within an affected character, and in the interactions between two characters. So whether or not your characters liked or disliked each other beforehand, maybe their chemistries are very compatible or not compatible at all, and feelings might be a little...out of the ordinary.
Affectionate moods can range anywhere from a casual 'I love you man' to romantic or even carnal ideation; anti-social ones can range from being nervous around crowds or other people to being outright aggressive with other people. The repellent does not remove inhibitions and characters are able to control themselves. Emotions might be heightened, but these effects should not be used to facilitate things that would normally be completely out of character. Please put content warnings in subject lines.
Whether your character is posting up a silly word game to distract people from the dangerous mission going on, trying to get hold of a friend, or putting out feelers for people to go out into the fray with, the network is going strong.
Alternately, an offer for a free app is popping up on new arrivals' devices - Friendr is a friend-finder and/or dating app. If characters choose to install it, they will fill out a short bio and parameters for what they're looking for, upload a snap of themselves, and then proceed to browse for matches. This is a typical swipe-left-or-right type app.
Friendr base code is by photosynthesis.
The code in the textbox is for the default color scheme, but the Friendr app has a wide variety of themes, so feel free to customize with colors and patterns as you see fit, but do not remove the credit line out of respect for the creator of the code.
Choose your own adventure and do something else in the setting!
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[ He must have. ]
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You wish. Can't get rid of me that easily, Slayer.
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[Buffy Anne Summers, welcome to 'altered timelines are the worst things to deal with ever'. Come on down...]
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Are you? You were there! We were fighting the ubervamps and you had the amulet and there was all that light.
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Look, just because you've had some odd little Slayer fantasy about not having me around anymore doesn't mean your little daydreams are true.
[And yet he was a little confused himself. Buffy wasn't one to just bleat out nonsense. Well, not like this. And there'd been that waking nightmare of souls and insanity and all that missing time...
So, of course, true to his nature, Spike decided to ignore the possibility of anything that he didn't like.]
Think you need a drink, Slayer.
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I think I do too.
[ Because no, of course she wouldn't make something like this. And his death isn't one of her fantasies, not anymore -- it's a nightmare she keeps reliving, and a grief that's still painful. ]
Want to join me?
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Why? So you can stake me good and proper yourself? Maybe tell me what a useless neutered puppy I am?
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I haven't called you that or tried to stake you in a long time. Even when you were sleeper agent for the First and killing people, I stuck by you. I just.
I thought we could talk.
[ It's becoming crystal clear that something's wrong. The Spike she knew wouldn't even question that. ]
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What's the last thing you remember before coming here? The last time you saw me?
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Spike, that was over two years ago.
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It was. Spike, Riley left. Dawn started high school. People have died.
I died.
[ How can he not remember that? ]
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[And yet there was a flash of a memory, something from that lost time. Crying over her body. Her lifeless on the ground. The pain from that. Real pain. A shake of his head and it was gone. He must have gone on a hell of a bender.]
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Obviously.
But what about everyone else? Anya. Tara. My mom. They're still gone.
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I'll take you up on that drink and explain it all if you keep your hands and stakes to yourself. I haven't done anything here. Mostly. Like to keep it that way.
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Okay. Deal.
[ No negotiating. No demands. No ultimatums. ]
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I'll send you an address. An hour?
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[ Right on time, not a stake in sight. Not even one tucked in her back pocket. ]
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Slayer.
[Simply stated, a formal greeting as he sat himself down across from her. The waitress came over and slid a beer and whiskey in front of him before setting an ashtray in the center of the table. She looked expectantly at Buffy.]
Oh, I'm sure the Slayer here would like something frufru. Likely served in a pineapple.
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She looks much the same as he probably remembers too. Her usual white shirt, jeans, boots, blonde hair neatly styled. But she's older now, and her expression shows a deepset weariness, if he cares to notice. ]
Bourbon, please. Not in a pineapple. [ It's said with a small, polite smile to the waitress before turning her attention to the vampire across from her. ] Come here a lot?
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[A sip of his whiskey before he leaned back in his chair, butting out his smoke and watching her. She was the same, but different. She wasn't looking at him like he was used to. Like he was that bit of something nasty she couldn't get off her boot.]
You know how this place works, yeah? Nabs you from wherever you are if you feel out of sorts. Like you don't belong. The locals all think you're coming here voluntarily. I hear there's a fuss if there's a mistake.
[Spike didn't sound like he was of the fussing variety at the moment. He might not have signed up to be here, but here wasn't so bad. Synthetic blood, real blood, people that knew what he was and didn't come after him with that righteous indignation that he dared to be. Here wasn't so bad. Until now.]
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