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riverview: june test drive meme

Welcome to Riverview's test drive meme! Feel free to dip your toes in on the test drive meme to try out your character in the setting, play out a mission, and get samples for your application at the same time!
● Reserves are currently OPEN.
● Applications open on July 1st.
● Providing all parties are amenable, threads on the test drive meme can count as game canon, as the plot in the prompts presented is game canon.
● TDM threads do not count for Activity Check, but they do count for Activity Bonus Points, so long as all characters involved are accepted into the game.
● Threading on the TDM is intended for prospective new characters, so top-levels should only be posted by players of these characters. Since the events in the TDM are considered game canon, characters currently in the game are free to use the TDM prompts for logs and posts on the regular communities.
Feel free to use the prompts below or create your own scenario. The setting is built to be flexible, so feel free to make things up as you go.
information resources
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Whether you've just arrived in the city or you've been here a while, and you have a sensitivity to the spiritual, magical, multidimensional, or anything else outside the realm of everyday normal, you've probably noticed a distinct uptick in weird feelings, strange nightmares, or daymares - hallucinations of scary things that are lurking just behind you.
You're not the only one who's noticed it.
There are rumors going around that the psychological and spiritual disturbances are due to the emergence or re-emergence of a deity. Some people say that it's something new that's come through the portal with the sharp increase in new arrivals recently, and others say it's simply an ancient spiritual presence or some ancient incorporeal monster that's been somehow awakened. Gramarye, the top-tier magic research center in Riverview Quarantine, has been studying anyone who's felt this presence, and have recently confirmed that whatever it is, it's being fed by all the extra energies and prayers and thoughts as the city's population increases. The one thing everyone agrees on is that, if the expanding community is feeding the entity, then the entity has got to go! Teams are being assembled across the city to travel into the Abandoned City or the forests outside the walls and look for anything like an abandoned temple that can be destroyed or that contains a relic that can be broken or pacified by a ritual. You're looking for something that will solve the problem, or for other evidence of a way to solve it. The mission might be dangerous, though - there are the usual dangers of venturing out into the wilds, but this time, characters may also face booby traps, spectral or physical guardians, and if the entity itself gets awoken? Someone will have to kill it.
The mission is open to multiple teams, multiple deities can be named (both made up or from characters' various canons), and there can be multiple outcomes. If you complete the mission in a TDM thread, and all characters involved are apped and accepted, you can submit the completed mission thread to the exploration page once you are in the game!
The problems the city is having this month are not just ethereal - there's something a little more scientific stirring up trouble. Recently, a large research company in the Quarantine has been trying to develop a monster repellent to provide to explorers who are traveling outside the walls, in hopes of protecting them from attacks. Unfortunately, the containment unit used to store the repellent - which is still in its experimental stages, not even yet tested on animals, let alone people - completely failed, leaking the experimental repellent into the environment around the facility. This facility is close enough to the wall that the repellent has permeated the groundwater and soil in the area and leeched underneath the fences.
Even more unfortunately, the repellent seems to currently have an almost opposite effect on monsters than its intended purpose. It's attracted the attention of a large colony of carnivorous plants that has thrived just outside the wall for decades, living by attacking fellow monsters that are dumb enough to try the fence in that area. Now, instead of going for other monsters, the plants are drawn to the failed repellent and are climbing the walls in search of the source, craving more of it. Residents have been asked to both help clean up the tainted soil by the wall and to fight the carnivorous plants in that area.
The carnivorous plants are in the form of vines ranging from the thickness of a pinkie finger to nearly half a foot thick, that grow incredibly fast, writhing together to form thicker tendrils. The leaves are about a foot wide at their largest and have stingers around the edge that cause a painful rash, and the flowers are large and red or orange, capable of spitting thick globs of acid that can cause burns ranging from very serious (red) to moderate or mild (orange or yellow-orange). They can be defeated especially well with fire, extremely strong pesticides, and edged weapons - vines do not grow back once they've been cut.
The carnivorous plants aren't the only ones feeling the effects of the spilled experimental repellent. Recently, an intrepid team went on a mission after hearing rumors of a type of monster outside the walls that might be able to be tamed and used as valiant steeds. The team was successful and the possible steeds, which turned out to be Chocobos!
So far, the Chocobos have been comfortably in training, learning how to wear saddles and carry people, but once they get a whiff of the repellent in the air, or gotten a taste of it in their water, they kind of go a little off the wall. Or, over the fence, as the case may be. Highly energized and unwilling to listen, Chocobos who have been exposed to the repellent will get free of their pens and start stampeding around the city. Citizens, it's time to team up to tame the wild Chocobos! Let the wark games begin!
The local wildlife aren't the only ones affected by the experimental repellent spill. While at first they didn't think it had any effect on sentients, they're having to start reevaluating that particular theory, because residents are definitely feeling it. Whether they're inhaling it in a gust of wind that smells disturbingly of ozone, or sipping a glass filled from a tap in the area of the spill and tasting something like chlorine, it's getting into residents' systems.
Once ingested or inhaled, the repellent can have two effects on an affected character: an overaffectionate mood, or an anti-social mood. The effects can vary in type, swinging from affectionate to cranky and back again at the drop of a hat, and they can also vary in intensity and manifestation - it all depends on body chemistry, both within an affected character, and in the interactions between two characters. So whether or not your characters liked or disliked each other beforehand, maybe their chemistries are very compatible or not compatible at all, and feelings might be a little...out of the ordinary.
Affectionate moods can range anywhere from a casual 'I love you man' to romantic or even carnal ideation; anti-social ones can range from being nervous around crowds or other people to being outright aggressive with other people. The repellent does not remove inhibitions and characters are able to control themselves. Emotions might be heightened, but these effects should not be used to facilitate things that would normally be completely out of character. Please put content warnings in subject lines.
Whether your character is posting up a silly word game to distract people from the dangerous mission going on, trying to get hold of a friend, or putting out feelers for people to go out into the fray with, the network is going strong.
Alternately, an offer for a free app is popping up on new arrivals' devices - Friendr is a friend-finder and/or dating app. If characters choose to install it, they will fill out a short bio and parameters for what they're looking for, upload a snap of themselves, and then proceed to browse for matches. This is a typical swipe-left-or-right type app.
Friendr base code is by photosynthesis.
The code in the textbox is for the default color scheme, but the Friendr app has a wide variety of themes, so feel free to customize with colors and patterns as you see fit, but do not remove the credit line out of respect for the creator of the code.
Choose your own adventure and do something else in the setting!
clara oswald | doctor who
[Clara's not exactly sure that getting rid of a deity is the way to go. In her experience, gods of any kind can be a big pain in the ass. But there's issues here that need taking care of, and with her curiosity about the land and what lies beyond the safety of the city, she volunteers to be paired off. She and her assigned partner are currently venturing through the forest toward the Abandoned City, and she's probably being a bit reckless in how she keeps moving on ahead without much regard for what might be lurking out there.
She's climbed up a tree and is using the vantage point to look around, hoping to find a direction to go in.]
It looks like there's something a good distance off to the right we could check up on.
ii.
[Hacking and slashing plants may not be a favorite task of hers, but Clara's willing to put up with it since it's something to do. She doesn't have a weapon of her own here, so she's had to borrow something nice and sharp from someone else. The thing about weapons is, she's not actually very skilled at using them. But she's got amazing luck when it comes to picking something up and being able to use it decently enough. So she takes to the dangerous plants with all her usual reckless abandon. She jumps right into things and ignores the barbs that cause rashes to sprout up over her mostly bare arms and legs.
After narrowly dodging some acid thrown her way that splashes across her arm, she turns about to face the person nearest her.]
Careful. These things have one hell of a bite.
[She really needs to try and burn them all down, she's convinced of it.]
iii.
[She's not even sure what a chocobo actually is, but she's sure they're one of the cutest things she's ever seen. It's a shame that they're so skittish right now, and that they're able to run so fast. She really just wants to grab a bag of carrots and apples and spend an afternoon feeding a few of them. And like all animals, she assumes that they'll have to respond to food eventually. So she loads herself down with a bag of produce, and takes to the city streets to start chasing down and cornering the giant birds.
What she lacks in speed she makes up for in sheer determination. One of these birds is going to eat from the palm of her hand, darn it.
By the time she loses her patience with one that she swears is baiting her along, happily warking as she stumbles and falls, she ends up throwing some fruit at it out of frustration. It's unfortunate luck that someone is standing right there by her to witness everything.]
You're to pretend you didn't just see that.
iii
I don't know what you're talking about, I didn't see anything.
no subject
Clever boy.
[She's all smiles after that, and even manages a laugh at her own expense.]
How they expect us to wrangle these things, I've no idea.
no subject
ii!!
this would probably seem pretty creepy, without context.
this also is, honestly, a poor choice of location for... whatever's going on here, what with the angry attack vines slinking closer to them both. but he seems to have momentarily forgotten about all that as well. ]
no subject
It's not like she's been away from him all that long, but there's no telling how long it's been for him. Not that he should remember her anyway. He's not from a timeline where they were traveling together, not with that screwdriver.
They're caught in staring at one another, him in shock and puzzlement and her in equal surprise and a great deal of emotion. Words are on the tip of her tongue, but this really isn't the place to tend to that. There's business to take care of, and she's not particularly in the mood to end up getting hit with acid in the face because she's in the middle of having a reunion. Still...]
Doct-
[She just barely gets out the start of his name when one of the vines darts out toward him.]
Watch out!
[Like always, she leaps into action without thinking to keep him safe. Raising up her weapon high, she swings it as hard as she can to chop off the vine before it can reach him. His hand is grabbed a second later, and she tugs him to stand behind her so she can hack at a few more vines approaching. She may have burning rashes all over her body and a splotch on her face may be burnt thanks to being spit on, but she's going to finish the job she started here. And then they can tend to what's important here: whether or not he remembers her. ]
no subject
he manages an aborted protest, but finds himself standing behind her regardless. something in the back of his mind is roiling, certain things he'd cordoned off decades ago suddenly rising back up to the surface. snippets of conversation. a particular round face. a glass of lemonade. all of it, vying for his attention.
but it won't be getting it, yet, because there are plants attacking and no time to worry about anything else - so a second later, he's raised his screwdriver and aimed it at the vines. it emits a tinny, high-pitched buzzing, which immediately affects the several of the tendrils somehow - the thinner ones rattle and shrink back, slithering away.
because of course he's got a killer-plant-repellent setting on his screwdriver. so long as they're not woody. ]
no subject
As he gets the tendrils to start retreating, Clara takes advantage of the moment to hack and destroy more of the plants. It takes them a while, and Clara manages to get acid spit right across her cheek, but they get the area they're in clear.
Clara drops the sword she's been using and takes hold of the Doctor's hand once again to start dragging him in the other direction. She's got to pretend not to know him, so she doesn't mess with his mind more than she already has. That's going to be hard to do, but she can manage.
Once they're a safe distance away, she reluctantly pulls her hand away from his and winds up staring at him with her big sad eyes that he always loved to criticize. There's a lot she wishes she could say, but she can't.]
Do you have any idea how dangerous it is to fight things like that using a screwdriver?
[Pissy because the burn on her face feels like its on fire, she scowls and rubs at the area.]
no subject
[ he follows along after her, though, because he was going to head in this direction anyway, obviously. but he can't help bristling - and then flinching almost imperceptibly at once, when she turns the full force of her massive eyes on him. they have to - they've got to be the same ones he's thinking of.
he may normally comment on the fact that it's rather rich she's lecturing him about safety, considering the state she's in, but what she actually says makes him freeze. ]
How'd you know it's a screwdriver?
[ it looks and behaves absolutely nothing like one, even he knows this. ]
iii
Would one out of two work? ]
I could, but it was pretty funny.
[ He remarked, though he did step over and hold out a hand towards her. His expression wasn't openly amused, but there was definitely a hint of humor in the blue eyes behind their lenses. ]