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Riverview Moderator ([personal profile] riverviewmod) wrote in [community profile] quaranmeme2017-06-19 09:05 pm

riverview: june test drive meme

riverview test drive meme

Welcome to Riverview's test drive meme! Feel free to dip your toes in on the test drive meme to try out your character in the setting, play out a mission, and get samples for your application at the same time!

Reserves are currently OPEN.
Applications open on July 1st.
● Providing all parties are amenable, threads on the test drive meme can count as game canon, as the plot in the prompts presented is game canon.
● TDM threads do not count for Activity Check, but they do count for Activity Bonus Points, so long as all characters involved are accepted into the game.
● Threading on the TDM is intended for prospective new characters, so top-levels should only be posted by players of these characters. Since the events in the TDM are considered game canon, characters currently in the game are free to use the TDM prompts for logs and posts on the regular communities.

Feel free to use the prompts below or create your own scenario. The setting is built to be flexible, so feel free to make things up as you go.


information resources

premisearrivalsettingask a questioncalendarnavigation


prompt i: don't wake the deity

Whether you've just arrived in the city or you've been here a while, and you have a sensitivity to the spiritual, magical, multidimensional, or anything else outside the realm of everyday normal, you've probably noticed a distinct uptick in weird feelings, strange nightmares, or daymares - hallucinations of scary things that are lurking just behind you.

You're not the only one who's noticed it.

There are rumors going around that the psychological and spiritual disturbances are due to the emergence or re-emergence of a deity. Some people say that it's something new that's come through the portal with the sharp increase in new arrivals recently, and others say it's simply an ancient spiritual presence or some ancient incorporeal monster that's been somehow awakened. Gramarye, the top-tier magic research center in Riverview Quarantine, has been studying anyone who's felt this presence, and have recently confirmed that whatever it is, it's being fed by all the extra energies and prayers and thoughts as the city's population increases. The one thing everyone agrees on is that, if the expanding community is feeding the entity, then the entity has got to go! Teams are being assembled across the city to travel into the Abandoned City or the forests outside the walls and look for anything like an abandoned temple that can be destroyed or that contains a relic that can be broken or pacified by a ritual. You're looking for something that will solve the problem, or for other evidence of a way to solve it. The mission might be dangerous, though - there are the usual dangers of venturing out into the wilds, but this time, characters may also face booby traps, spectral or physical guardians, and if the entity itself gets awoken? Someone will have to kill it.

The mission is open to multiple teams, multiple deities can be named (both made up or from characters' various canons), and there can be multiple outcomes. If you complete the mission in a TDM thread, and all characters involved are apped and accepted, you can submit the completed mission thread to the exploration page once you are in the game!


prompt ii: monster miscalculation

The problems the city is having this month are not just ethereal - there's something a little more scientific stirring up trouble. Recently, a large research company in the Quarantine has been trying to develop a monster repellent to provide to explorers who are traveling outside the walls, in hopes of protecting them from attacks. Unfortunately, the containment unit used to store the repellent - which is still in its experimental stages, not even yet tested on animals, let alone people - completely failed, leaking the experimental repellent into the environment around the facility. This facility is close enough to the wall that the repellent has permeated the groundwater and soil in the area and leeched underneath the fences.

Even more unfortunately, the repellent seems to currently have an almost opposite effect on monsters than its intended purpose. It's attracted the attention of a large colony of carnivorous plants that has thrived just outside the wall for decades, living by attacking fellow monsters that are dumb enough to try the fence in that area. Now, instead of going for other monsters, the plants are drawn to the failed repellent and are climbing the walls in search of the source, craving more of it. Residents have been asked to both help clean up the tainted soil by the wall and to fight the carnivorous plants in that area.

The carnivorous plants are in the form of vines ranging from the thickness of a pinkie finger to nearly half a foot thick, that grow incredibly fast, writhing together to form thicker tendrils. The leaves are about a foot wide at their largest and have stingers around the edge that cause a painful rash, and the flowers are large and red or orange, capable of spitting thick globs of acid that can cause burns ranging from very serious (red) to moderate or mild (orange or yellow-orange). They can be defeated especially well with fire, extremely strong pesticides, and edged weapons - vines do not grow back once they've been cut.


prompt iii: wark games

The carnivorous plants aren't the only ones feeling the effects of the spilled experimental repellent. Recently, an intrepid team went on a mission after hearing rumors of a type of monster outside the walls that might be able to be tamed and used as valiant steeds. The team was successful and the possible steeds, which turned out to be Chocobos!

So far, the Chocobos have been comfortably in training, learning how to wear saddles and carry people, but once they get a whiff of the repellent in the air, or gotten a taste of it in their water, they kind of go a little off the wall. Or, over the fence, as the case may be. Highly energized and unwilling to listen, Chocobos who have been exposed to the repellent will get free of their pens and start stampeding around the city. Citizens, it's time to team up to tame the wild Chocobos! Let the wark games begin!


prompt iv: attraction repellent

The local wildlife aren't the only ones affected by the experimental repellent spill. While at first they didn't think it had any effect on sentients, they're having to start reevaluating that particular theory, because residents are definitely feeling it. Whether they're inhaling it in a gust of wind that smells disturbingly of ozone, or sipping a glass filled from a tap in the area of the spill and tasting something like chlorine, it's getting into residents' systems.

Once ingested or inhaled, the repellent can have two effects on an affected character: an overaffectionate mood, or an anti-social mood. The effects can vary in type, swinging from affectionate to cranky and back again at the drop of a hat, and they can also vary in intensity and manifestation - it all depends on body chemistry, both within an affected character, and in the interactions between two characters. So whether or not your characters liked or disliked each other beforehand, maybe their chemistries are very compatible or not compatible at all, and feelings might be a little...out of the ordinary.

Affectionate moods can range anywhere from a casual 'I love you man' to romantic or even carnal ideation; anti-social ones can range from being nervous around crowds or other people to being outright aggressive with other people. The repellent does not remove inhibitions and characters are able to control themselves. Emotions might be heightened, but these effects should not be used to facilitate things that would normally be completely out of character. Please put content warnings in subject lines.


prompt v: friendr/network

Whether your character is posting up a silly word game to distract people from the dangerous mission going on, trying to get hold of a friend, or putting out feelers for people to go out into the fray with, the network is going strong.

Alternately, an offer for a free app is popping up on new arrivals' devices - Friendr is a friend-finder and/or dating app. If characters choose to install it, they will fill out a short bio and parameters for what they're looking for, upload a snap of themselves, and then proceed to browse for matches. This is a typical swipe-left-or-right type app.

Code to post your character's bio is in the textbox below. An example of how it looks can be found here.


Friendr base code is by photosynthesis.
The code in the textbox is for the default color scheme, but the Friendr app has a wide variety of themes, so feel free to customize with colors and patterns as you see fit, but do not remove the credit line out of respect for the creator of the code.


prompt vi: wildcard

Choose your own adventure and do something else in the setting!


navigation

[jungle palace image is signed and was found on artstation.com]
aeturnus: (pic#11359465)

[personal profile] aeturnus 2017-06-20 06:32 pm (UTC)(link)
Maybe I am. The world hasn't jaded me just yet.

[ After a moment, Cain shifts and reaches out a hand for the chocobo to inspect him. He doesn't expect it to think him the same as Abel, but he does know how to be gentle and welcoming to animals. Maybe??? ]

Hey there.
aeterminus: (stand here‚ sell this‚ and hit your mark)

[personal profile] aeterminus 2017-06-21 12:08 am (UTC)(link)
I doubt that greatly.

[The chocobo seems to be okay with Cain, investigating his hand and letting out a happy kweh! once it finds him to not be a threat.]

See? You are capable of this as well, so it's not really such an impressive feat for me.
aeturnus: (pic#11359467)

[personal profile] aeturnus 2017-06-21 02:05 am (UTC)(link)
Doubt what, that I'm not jaded?

[ Cain smiles, reaching out now to pet down its beak, then back up to curl over the feathers at the crown of its head and finally scritches under its chin. Most animals adore that, and he's keeping an eye on the reactions all the while.

He does scoff at the comment, though. ]
You did all the hard work before I even got here.
Edited 2017-06-21 15:30 (UTC)
aeterminus: (you mistake the game for being smart)

[personal profile] aeterminus 2017-06-21 09:04 pm (UTC)(link)
Among other things, yes.

[The chocobo seems pretty chill with Cain and allows all the attention. Abel merely rolls his eyes before giving his brother a hard stare.]

You are being humble, Brother. A particularly obnoxious quality of yours.
aeturnus: (pic#11384400)

[personal profile] aeturnus 2017-06-21 09:09 pm (UTC)(link)
Other things being...?

[ He wants to hear Abel say it, or really just talk with him. He's missed talking with him and has along, long stretch of silence to make up for. Even if their bickering has a harder edge than it used to, their calm moments chillier. It'll warm up eventually. ]

Only you would call humbleness obnoxious. Don't you want to be better than me at something?
Edited 2017-06-21 21:10 (UTC)
aeterminus: (it all screams to remind)

[personal profile] aeterminus 2017-06-21 09:42 pm (UTC)(link)
Too numerous to list at the moment, unless you have the spare time, my dear, idiotic brother.

[He cares. Kind of. Abel's complicated to begin with and it's not helped by the lack of memories and emotions that separate him from being Remus.]

I'm better than you in numerous things. I don't need to add to the skills that I focus on.

[Abel being the Horse Whisperer is not really a talent to him. It's just a part of him.]
aeturnus: (pic#11359471)

[personal profile] aeturnus 2017-06-21 09:50 pm (UTC)(link)
If there's anything I've got in this world, Abel, it's time.

[ That's perfectly all right. Catching up on their missed moments will take a dog's age (ha!) and the fact that Abel obviously feels some kind of connection here even without any concrete memories whatsoever heartens him greatly. ]

Ha. Let's just call this one even. What were you going to do with her?

[ It's hard for Cain to disagree overall when his baseline for this sort of thing isn't actually there. Abel obviously has an affinity and he's always adored horses himself, but placing it is the hard part. ]
Edited 2017-06-21 22:03 (UTC)