riverviewmod: (Default)
Riverview Moderator ([personal profile] riverviewmod) wrote in [community profile] quaranmeme2018-08-20 10:12 pm

riverview: august test drive meme

riverview test drive meme

Welcome to Riverview's test drive meme! Feel free to dip your toes in on the test drive meme to try out your character in the setting, play out a mission, and get samples for your application at the same time!

● There are currently 84 Character Slots available.
Reserves are currently OPEN and will close on September 1st. Applications are currently CLOSED and will open on September 1st at 10:00 pm EST.
● Providing all parties are amenable, threads on the test drive meme can count as game canon, as the plot in the prompts presented is game canon.
● TDM threads do not count for Activity Check, but they do count for Activity Bonus Points, so long as all characters involved are accepted into the game.
● Threading on the TDM is intended for prospective new characters, so top-levels should only be posted by players of these characters. Since the events in the TDM are considered game canon, characters currently in the game are free to use the TDM prompts for logs and posts on the regular communities.

Feel free to use the prompts below or create your own scenario. The setting is built to be flexible, so feel free to make things up as you go.


information resources

premisearrivalsettingexploration progress reportask a questioncalendarnavigation


prompt i: tent cities

Recent events in the city have been...pretty overwhelming. A large influx of refugees from a dying planet have been being brought in by drop-ships and the government is doing the best it can to provide for them as much as possible. For now, since it is summer, the new arrivals will be housed in makeshift tent cities set up in Riverview Central Park as well as other smaller parks around the city, any spare empty lots, along the banks of the river, and in a few of the sports fields. The resources of the city are going to be taxed to their limit, and while the Capital World will be contributing funds and helping to get together building supplies, Riverview's intrepid citizens are going to have to find ways to supply more space to build shelters for the refugees, and more power to supply the electrical grid in the city. Thankfully, there are more than a few people in Riverview with that exploratory spirit, who are looking for solutions to the problem of space and energy.

However, it's not just the explorers that are able to help out the refugees. Any citizen who wishes, including brand new arrivals, is more than welcome to attend the tent cities where makeshift field hospitals have been set up with as many medical amenities as possible. While serious and life-threatening injuries or illnesses are taken to the Riverview Hospital, people who need first aid or more minor or moderate tending can attend the field hospitals and recover in their temporary homes. Volunteers are requested to help with many different tasks - medical staff to help heal the injured and ill, anyone capable to cook and serve at soup kitchens, members of the Perimeter Guard, police, or other capable fighters to secure the tent cities and make sure there's no violence or theft happening, and drivers and laborers to help bring supplies from the drop-ships and other parts of the city to keep the tent cities supplied. Of course, there are going to be a lot of other jobs that come up on the fly, so everyone is welcome.

additional ooc information

● The refugee aliens are called the Frysh; they are humanoid mammalian and have a similar internal physiology to humans, however, they look somewhat insectoid, with mandibles, slightly shiny skin that is smoother and harder to the touch than human skin, and delicate wings that aren't capable of carrying the weight of the body (they cannot fly). Their skin ranges from pale to dark gray, and they have mottled or spotted/freckled markings in a wide variety of warm earth tones on their faces, necks, backs, and the outside of the thighs; their blood is dark rusty brown and slightly more viscous than human blood; eye colors are very widely varied. Average height is 6 feet, and doesn't vary based on sex (the species has male/female/neutral). The aging process is similar to that of humans, and refugees come in all ages. The species is very high-tech, but the tech is mostly related to entertainment rather than weaponry, medical, etc. as the planet the species lived on was quite utopian and basic needs were always taken care of by tech that was left on the planet when it was destroyed.

● Characters who complete a thread for this prompt only before October 15th, and who are accepted into the game during the September or October application cycles are eligible for a thread reward. Please see the current exploration mingle for details on how Thread Rewards work and how to submit once you are accepted.


prompt ii: spore

What with all the teams combing the woods and jungle around the city, there's a lot more action going on outside the city walls than normal, and with all that activity, it's really only a matter of time before something unsavory is stirred up. Starting on August 20th, anyone in the city will notice a strange cloud of green-brown spores drifting slowly toward the inhabited area, and by August 21st it will be impossible to breathe without inhaling some of them. It doesn't take long for disposable filtration masks to start being handed out for citizens to use, but there aren't enough for everyone and even with the filtration masks, some of the spores may be able to get through, especially if the mask is older or in slight disrepair.

Any character who inhales the spores will find themselves changing just slightly. At first it's a sort of lethargy, with affected characters not wanting to do much of anything, even finding themselves stranded in public without the energy to get themselves home, at the mercy of passers-by to give them a hand. After a day or so of that, affected characters will find themselves getting back some of that energy but feeling...different. Slowly, affected characters' bodies are changing.

There's a wide variety of effects that characters can experience, in a variety of intensities - fungus starts sprouting on the body in various places and cannot be removed without pain, like they're part of the body; there's an intense desire to consume insects; characters' skin becomes slowly more damp and slimy, and in some cases excretes a substance that is either toxic or causes hallucinogenic effects; fingers and toes become webbed and the character finds themselves 'drying up' if they don't go take a nice soak in the river. There could be a host of others, but as long as the transformative effects are related to amphibians or fungus, the sky's the limit.

How much characters are affected is up to player discretion, the transformation can take as long or as short a time as desired, and the effects can last anywhere from a couple of hours to an entire month. While the effects do wear off naturally, by September 20th, an antidote will be spread among anyone still affected to ensure that no one is stuck in toadstool form for too long.


prompt iii: opposites attract

The refugees that have been flooding into the city were mostly comprised of families, and they hail from a high-tech world, which means that the kids brought along a lot of toys. One of the more common toys that the kids play with is a device used to play a game they call 'Push and Pull' - the device is a baton with a soft, glowing force shield bubble on either end, one red and one blue, which are each able to 'mark' a person so they become magnetic, as either the positive or negative pole of a magnet. Once a person is marked, they will either be magnetically drawn to or repulsed by other people who have been marked. People marked with a positive pole will be drawn to people with a negative pole and vice versa, whereas people with the same poles will be repelled from each other, no matter how hard they try to touch.

Obviously, there's not a huge amount of child-friendly entertainment in a tent city, so many kids have accompanied their parents as they go out shopping and exploring the city, and many of them have brought their Push and Pull sticks. While some of the children might innocently bump into passers-by with the glowing shield on the sticks, there are some more...energetic...children who are running around bopping people with them on purpose.

The game only ends when all the pairs from the same Push and Pull stick have attracted each other and touched hands. Have fun trying to figure out who your other pole is!


prompt iv: the meet-cute

With Dragosta, the annual celebration of romantic love, just a few days away, the city is gearing up for the season. One of the big draws this year is one of the first all-Quarantine movies produced in over a decade, with the actors, directors, and crew - from special effects to gaffers - all being residents of the city. In the spirit of Dragosta, the movie is a romantic comedy, and it's being heavily publicized on digital screens and holographic ads, as well as by promoters handing out flyers and hosting contests related to the movie.

One of the promoters had an idea for a little extra advertising, though, and is handing out what she's calling 'wish crackers' - similar to a Christmas cracker but not related to the holiday season recognizable to some humans, they are paper tubes tied off at each end, intended to be pulled from either end by two people with a bright little pop. Each cracker is decorated with a picture of one of the main characters from the romcom, and when they pop open, a soft glowing mist emerges. The mist is, in fact, a spell, and crackers decorated with each character have different effects that lend themselves to 'adorable' romance movie tropes.

Leading Man: Bodyguard: One of the people who pulled the cracker feels an impulse to protect the other person from harm, and the other person doesn't particularly object...and maybe even enjoys it.
Leading Lady: Fake Dating: The characters both feel the urge to convince everyone around them that they're dating - the reason why can vary depending on the particular pairing, but they'll find a way to justify it for sure.
Man's Best Friend: Amnesia: One of the characters to pull the cracker comes down with temporary amnesia, and the other person feels the urge to take care of them and help them find their memory!
Lady's Best Friend: Reunion: Both characters suddenly feel a sense of déja vu, like they've known each other at some point before and are meeting again for the first time in a long time.

How long the effects of the crackers last is completely up to player discretion.

NOTE: Effects of the crackers should not remove character inhibitions or make them participate in sexual activities they normally wouldn't.


prompt v: friendr/network

Whether your character is posting up a silly word game, trying to get hold of a friend, or putting out feelers for people to go out into the fray with, the network is going strong.

Alternately, an offer for a free app is popping up on new arrivals' devices - Friendr is a friend-finder and/or dating app. If characters choose to install it, they will fill out a short bio and parameters for what they're looking for, upload a snap of themselves, and then proceed to browse for matches. This is a typical swipe-left-or-right type app.

Code to post your character's bio is in the textbox below. An example of how it looks can be found here.


Friendr base code is by photosynthesis.
The code in the textbox is for the default color scheme, but the Friendr app has a wide variety of themes, so feel free to customize with colors and patterns as you see fit, but do not remove the credit line out of respect for the creator of the code.


prompt vi: wildcard

Use the wildcard prompt to choose your own adventure and do whatever else you like in the setting!


navigation

[Walled City by Adrien Girod]

platetectonics: (03)

Toph Beifong | Avatar: The Last Airbender

[personal profile] platetectonics 2018-08-22 02:21 am (UTC)(link)
i. tent cities
[ If asked, Toph would have said she didn't care. She was apparently stuck here too and you didn't see her complaining about things, did you? So what if the sorry collection of tents reminded her of refugees escaping the war. It didn't mean anything. She's only here because she can be, and you better not forget it.

It's not like she can do much to help, anyway. First aid? She's not a waterbender, don't be dumb. Cooking? Forget it. The only thing she really can do is, well. ]


HEY! [ She's got one finger pointed at at someone down the tent rows, but considering she's not looking at anyone in particular it's hard to tell who. ] You better put that back, I know it's not yours. And don't even think about lying to me. I can tell.

ii. spore
[ Turns out, it's kind of hard to explain an airborne danger to someone who can't exactly see it. ]

A cloud? You're scared of a cloud?

[ And Toph's obvious derision isn't helping. Still, she can't help but notice the folks around her do seem genuinely worried. And it's dumb, but whatever. She's been around Aang enough to know that you can do a lot with just air. Not that she's going to tell anyone else that. Then they might think she's taking them seriously.

But she does step forward with a look of concentration and plants her bare feet against the ground, knees bent low. One sharp gesture upwards and an impressively large wall of solid rock shoots out of the ground in front of her. Coincidence? Probably not. ]


There. Are you safe from the scary cloud now?

[ Not really. But she looks so proud of herself. Do you want to be the one to tell her otherwise? ]

iii. opposites attract
[ There are a lot of people running around, and Toph's mostly been tuning them out. Kids running around is a good thing, it means they can't be too scared. She can appreciate that kind of thing. And no one seems interested in bothering one little blind girl, so whatever.

At least until someone who apparently isn't looking to closely runs past and absently taps her with something. Toph pivots mid-step to give them a piece of her mind -- and finds herself moving. ]


What -- hey!

[ But the pull is getting stronger. Even when she tries to brace herself, feet actually sinking into the ground a bit, all she ends up doing is dragging a pair of furrows into the ground as she's dragged along. ]

What is this? Quit it!

[ That's not worry, forget it. That's just Toph getting mad. And tearing up more and more of the ground as she skids along, way more than should be possible for someone of her size. ]

v. wildcard
[Something else? Hit me!]
colur: (98)

i.

[personal profile] colur 2018-08-22 04:57 am (UTC)(link)
[ Eilonwy stomps her foot. ]

How rude. I did no such thing!

[ She isn't lying. She wouldn't steal— well, she wouldn't steal unless she had an awfully good reason. ]

Everyone knows you always wind up giving back whatever you take, anyhow.

[ She isn't lying, but she also isn't the person Toph was talking to. The real thief is probably using this outbust to cover their escape… ]
platetectonics: (Default)

[personal profile] platetectonics 2018-08-22 08:15 pm (UTC)(link)
[ It does suitably distract Toph, enough for her to turn and give the girl a confused look while the actual thief tries to sneak off the in background.

Tries. It's kind of hard to run away when you suddenly find yourself knee-deep in the ground. But it does give Toph time to snort. ]


You got a guilty conscience or something? I didn't mean you. And what do you mean you give it back? Of course you don't, that's what stealing is.
colur: (41)

[personal profile] colur 2018-08-23 02:07 am (UTC)(link)
Everything has a price. [ She says, as if this were baldly obvious. ] It isn't always money.

[ And then she notices the actual thief, now stuck in the ground. ]

See! That one must have been the thief you meant.

[ She hasn't put it together that Toph is the source of the pilferer's predicament. There's no bending where she's from, after all. ]
platetectonics: (08)

[personal profile] platetectonics 2018-08-25 01:41 am (UTC)(link)
Uh, yeah. Jeez lady, keep up.

[ And with that, Toph starts stomping her way over to the erstwhile thief, who's started babbling something about how he doesn't know what's going on, can someone help? Sinking down farther until he's nearly waist deep shuts him up for a good moment, though.

Toph's smug expression pauses just long enough to glance back at the girl with a look of pure confusion.]


What does that even mean? Not always money.
colur: (35)

[personal profile] colur 2018-08-25 03:16 am (UTC)(link)
Why, everything has a cost. Burned meat is the price of a distracted cook , just as age is the price of wisdom. Not that I would know, of course. [ She approaches the sunken thief to marvel at him, as he sinks further and further into the ground. ]

Perhaps if he hadn't run away we wouldn't have made himself so obvious. But of if he hadn't stolen anything he wouldn't have needed to run away.

[ A pause. ]

What did he steal, anyhow?
platetectonics: (09)

[personal profile] platetectonics 2018-08-26 10:36 pm (UTC)(link)
I dunno. Some kind of weird box thing.

[ That's all Toph can get, anyway. Not that it matters. And paying attention to that is a lot easier than figuring out what the heck burned meat has to do with anything. ]

Would've been able to tell anyway. He's still nervous about it.

[ Or maybe that's just being half buried in the dirt? Toph seems remarkably unconcerned about that part. ]
colur: (60)

[personal profile] colur 2018-08-27 01:20 am (UTC)(link)
Well, we'll just have to ask him, then.

[ She says to Toph as if he weren't right there. Then she turns to the thief, still waist deep in the earth. ]

Thief, what have you stolen? Have you anything to say for yourself?

[ The thief, seeing that he's been cornered by two girls (but mostly Toph) starts spouting a sob story about needing to feed his family. ]
platetectonics: (01)

[personal profile] platetectonics 2018-08-29 02:03 am (UTC)(link)
[ Her mouth opens to tell the girl that's not going to work, but she's already off and running. And surprise, surprise, the he's not gonna just admit to things cause she asked nicely. ]

Oh please.

[ Toph cuts in before he can get too far, tilting her head back like she'd like to be rolling her eyes. ]

I can still tell when you're lying, you know. Just give me the box-thing back and maybe I'll let you out. Maybe.

[ The wide grin that accompanies that statement is probably a little uncalled for. ]
colur: (130)

[personal profile] colur 2018-08-29 10:47 pm (UTC)(link)
[ She didn't believe his drivel, either, and was about to say so, when, wait, hold a minute. ]

What do you mean, let him out?

[ He was just trapped in a hole that surely appeared by dwarven trickery, or some other mischief of the Fair Folk. They'd need to offer a gift, or draw a circle of salt, or something like that to escape. Unless the other girl was some kind of enchantress… ]
platetectonics: (07)

[personal profile] platetectonics 2018-09-01 02:05 am (UTC)(link)
[ With an exaggerated gesture, Toph stomps on the ground and sends the poor man shooting up until he's once again only knee-deep in the ground, rather than waist. ]

Like that.

[ Then, more pointedly. ]

Don't get any ideas, buddy, I still haven't decided.
colur: (126)

[personal profile] colur 2018-09-01 02:39 am (UTC)(link)
[ Oh, but this was much more exciting than a thief. Theives were very cheap, and rather simple. Eilonwy was certain she could find a thief anywhere, even if it were only a raccoon in a forest. But these powers were strange and new to her. ]

I've never seen such an enchantment! Did you learn it from the dwarves? To be honest I can rather see something dwarfish in your attitude.

[ #nofilter ]
platetectonics: (03)

[personal profile] platetectonics 2018-09-03 07:15 pm (UTC)(link)
[ There's a moment of silence while Toph attempts to process that.

Then: ]
What's that supposed to mean? What's a...dwarf?

[ Is it an insult? It kinda sounds like an insult. ]
colur: (45)

[personal profile] colur 2018-09-03 11:13 pm (UTC)(link)
[ Some of Eilonwy's best friends are dwarves. ]

One of the Fair Folk. They live underground in a secret kingdom, where they are miners, and can produce all sorts of enchanted gems and only show their faces to the likes of men when they so wish.

[ Thinking about it, though… ]

I suppose you are rather tall for a dwarf. And you haven't got a beard.