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riverview: june test drive meme

Welcome to Riverview's test drive meme! Feel free to dip your toes in on the test drive meme to try out your character in the setting, play out a mission, and get samples for your application at the same time!
● There are currently 47 Character Slots available.
● Reserves are currently OPEN. Applications are currently CLOSED and will open on August 1st at 10:00 pm EST.
● Providing all parties are amenable, threads on the test drive meme can count as game canon, as the plot in the prompts presented is game canon.
● TDM threads do not count for Activity Check, but they do count for Activity Bonus Points, so long as all characters involved are accepted into the game.
● Threading on the TDM is intended for prospective new characters, so top-levels should only be posted by players of these characters. Since the events in the TDM are considered game canon, characters currently in the game are free to use the TDM prompts for logs and posts on the regular communities.
Feel free to use the prompts below or create your own scenario. The setting is built to be flexible, so feel free to make things up as you go.
information resources
premise ● arrival ● setting ● exploration progress report ● ask a question ● calendar ● navigation

After the unveiling of the newly cleaned-up amusement park, it's been going strong, open to the public and seeing heavy traffic flow from residents of the City. After all, it's been a while since a new attraction opened in Riverview. Slowly but surely, the people in charge of the park have been keeping it open later and later into the evening, testing the strength of the wall and trying to see how many monsters the bright lights and cheerful music and chattering crowds draw.
And it's all seemed to be just perfect - until the middle of June. It started with a few little critters, mostly the size of toy poodles and vaguely crablike, they skittered around the bottom of the laser fences, testing the strength of it. And then more of them started coming. By the 20th, there are probably hundreds of little toy poodle sized crab critters prodding at the fence, making a racket and making the guests nervous. Not a huge deal, not at first.
But apparently toy poodle sized crabs are really delicious, because predators have started coming over to the fence to feed on them. Between the horde of crab-critters and the marauding predators, there's starting to be a dangerous buildup of pressure against the fences.
The Perimeter Guard is putting out a call for anyone willing to help disperse the horde, and the owners of the amusement park are throwing in vouchers for free passes to the park (and all the fun rides!) for anyone who takes up the call. Care to join?
The amusement park isn't only the place where pint-sized monster pests are showing up - they're everywhere. Inside the city, they're a little smaller but far more insidious, and almost impossible to get rid of on a large scale. After a bit of consideration, the Government, in cooperation with the Perimeter Guard, has decided to set up a little competition to help with a bit of pest control. A scavenger hunt!
From the 20th of June until the 20th of July, the Government will be offering a reward to anyone who can prove they have 'taken care of' 5 or more each of the four pests causing mayhem in the city - a mildly-poisonous leathery-winged reptile that feeds on eyeballs, a mutated rat-like creature that likes to nest in the hair of sleeping people and animals and has a high-pitched scream that can cause disorientation, a beautifully sparkly delicate moth-like creature that causes intense mood swings through pheromones and hormones, and a creature that looks exactly like the standard domesticated foxes many residents keep as pets but who spit fire when angry.
The reward for bringing in proof of taking out 5 of each of these pests will be around 250 Units, or a gift or gift certificate of equivalent value.
Perimeter Guard Captain Anali Apple has released a statement regarding this challenge: 'And to all the animal lovers out there, if you've got a problem with killing these guys, then by all means go gather them up before they get killed. We'll reward people who catch and release, long as they're not in the city.'
Welcome to Riverview Quarantine! What's your talent?
Everyone who arrives in the Quarantine gets a short interview to try to place them in an appropriate job, but this month it's a little different. With Carnivale and its focus on creative performances right around the corner, the Orientation teams are asking an extra question - do you want to join a talent show? Characters new and old are invited to attend and perform in the Riverview's Got Talent show on a large stage in the city center, performing any kind of talent they might have, from singing to dancing to art to martial arts to magic or anything else you can imagine! After the performances, there will be free refreshments and a meet and greet so performers can get some feedback on their performance (please be kind!).
Since new characters or players may feel a bit shy jumping in on this one, there will be a mod-posted subthread for existing players to post up a quick description of a performance their character might put on for new arrivals to respond to. Any existing players should keep their top-levels to this prompt and this sub-thread, and only new characters should be responding to them - if you want to play out talent show performances and interactions with two characters already in the game, please post it on the logs community.
Residents new and old might notice advertisements going up around the city for a brand new restaurant - the Blind Date Café. A pioneering concept by a born romantic in the city, the Café is a concept business where it's Dragosta (the celebration of romantic love) all year around! Singles, or people who are into polyamory, can come to the Café and tell the host/ess what their romantic preferences are (gay, straight, bisexual, asexual, etc.) and be seated at complete random with someone else at the Café who has compatible preferences. Once the random pairing is seated, they can order from a pretty standard restaurant menu at one of the lovely flower-and-candle adorned tables with a complimentary glass of wine each (for the first 100 customers!) and share a nice romantic meal.
Paired up with someone you don't get along with? That's just fine. You can totally take your meal to go. Paired up with someone you really like, and you both decide to go on a second date? Both meals are on the house!
And what about people who just aren't into romance? Well, thankfully one of the preferences you can pick is 'platonic,' in which case you'll be sat with someone who might just be your new best friend...or your future worst enemy! Who knows?
New arrivals to the city (as played on the TDM) will receive a voucher to the Blind Date Café with their welcome to the city, entitling them to a free meal.
Whether your character is posting up a silly word game, trying to get hold of a friend, or putting out feelers for people to go out into the fray with, the network is going strong.
Alternately, an offer for a free app is popping up on new arrivals' devices - Friendr is a friend-finder and/or dating app. If characters choose to install it, they will fill out a short bio and parameters for what they're looking for, upload a snap of themselves, and then proceed to browse for matches. This is a typical swipe-left-or-right type app.
Friendr base code is by photosynthesis.
The code in the textbox is for the default color scheme, but the Friendr app has a wide variety of themes, so feel free to customize with colors and patterns as you see fit, but do not remove the credit line out of respect for the creator of the code.
Use the wildcard prompt to choose your own adventure and do whatever else you like in the setting!
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[ And no doubt she came for her free meal, too. Either way, with them both being here, it would only be a matter of time before they ran into each other.
He gestures to the seat across from hers. ] Mind if I join you?
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She needs to feel him out more]
Please do. I only ordered espresso so far.
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[ He frowns a little. She doesn't just look different— she's acting differently too, even speaking in a strange way. Granted, she's said very little so far. But something seems off, and Steve's good at picking up the telltale signs. ]
How long have you been here? On this moon. I was told people can come here at different times, even if it doesn't look that way.
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An espresso is like coffee, but stronger. You can try mine and see if you like it.
I've only been on this moon a short time. But... I have been on Earth for a century since our first meeting.
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Oh. [ His expression opens into something akin to understanding. ] That's... a really long time.
[ At least her demeanor makes sense, now. He must be like a ghost to her, by now. A fading memory from her past. He wants to ask so many questions, yet at the same time can't help fear the answers. His gaze lowers, and he sits back, shifting away from the table. ]
You seem well.
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Forgive me, but there’s something I must know: do you remember what we were doing before you arrived on this moon?
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[ It doesn't strike him immediately that she would know more, she would remember more. She'd have memories of things they did together that he doesn't yet. She'd know how the war ended. ]
We drove the troops away from Veld. People were celebrating. [ He pauses, shoulders dropping with a quiet sigh. ] We danced. Then I was here.
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I remember that night. It was a peaceful and happy moment.
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[ He's not even sure of what to ask, honestly. He's almost afraid of what she might tell him. But at least some things he does need to know. ]
How... did it end? The war.
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The poison was destroyed. The war ended. I learned that mankind did not need Ares's influence to be corrupt, but they had just as great a capacity to love as to hate.
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Luckily their talk of the war gets his attention again. ] That's good. [ He nods. Whatever happened to him, it doesn't really matter. The war was over (or will be over), and that's what really matters. ] But you found him? You defeated Ares?
no subject
[She pauses there to sip her espresso]
I have met others who fight for mankind. I wish I could introduce you to them.
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And they really were fooled, weren't they? Tricked into trusting the very same person that they were looking for. ]
I might, if they come here. You did— so who's to say.
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[Of course that means she really shouldn't stay here, either. She realizes this with a frown, setting down her cup]
I should find a way to return.
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[ The war may be over for her, but it isn't for him. Still, he can't help feeling a tinge of hurt, hearing her say she wants to leave. Even if he does understand, and agree. ]
I'll help you find a way.
[ Or, well— a quicker way than just waiting. Hopefully they'll find one. ]
no subject
You always help me, Steve. But we should eat first.
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Eventually she sets down her menu]
Would you like to walk with me?
no subject
Sure. Sounds great. [ He gets to his feet. They'll just have to forgive them for leaving. Steve at least intends to come back another time for that free meal. ]
no subject
Though just thinking of coming back here with Steve gives her conflicting feelings. She really needs that fresh air]